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April 19, 2024, 06:49:37 PM

News:

MX Bikes beta18j available! :)


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Messages - fridgedollar

31
General Discussion / Re: Menu Environment
October 27, 2021, 09:30:05 AM
Quote from: LaxkinOD on October 26, 2021, 10:29:26 PMcan u give me this background???

lol, this post is almost 6 years old
32
Support / Re: no bikes folders showing
October 23, 2021, 01:37:40 PM
if you haven't installed any bike mods then the folder is empty by default, that's normal

start with the oems - http://forum.mx-bikes.com/index.php?topic=1979.0

if you have installed bike mods and they aren't showing up ingame then you must have installed them incorrectly
33
General Discussion / Re: Helmets
October 22, 2021, 04:14:58 PM
heres a good example, the Bell Moto 10 by StoneRider -
https://mxb-mods.com/bell-moto-10-spherical

and the Whiteout paint by Insane -
https://mxb-mods.com/bell-moto-10-spherical-whiteout

they both show the proper folder structure for the model and it's paints. install the helmet model by opening the 'Bell moto 10.zip' > Bell moto 10 > drag the 'mods' folder into Documents\PiBoSo\MX Bikes to merge it with your current mods folder. install the helmet paint by opening the 'Bell_Moto_10_Whiteout.zip' > drag and drop the 'mods' folder into Documents\PiBoSo\MX Bikes . in your mods folder, go through rider > helmets to see the helmet and paints properly installed. the 'Bell_moto_10.pkz' contains the helmet itself, and the 'Bell_moto_10' folder contains a 'goggles' and a 'paints' folder where you install your paints.

if you download and install a helmet that doesn't include a paints folder like the Moto 10, you have to create it yourself and name it the exact same thing as the .pkz file (without the .pkz on the end) , ie

Bell_moto_10.pkz
and
Bell_moto_10

create a paints folder inside that, and put your paints in there
34
Media / Re: Hoodrat FMX 2
October 21, 2021, 02:21:38 PM
lmao the last one
35
Support / Re: PKZ Files opening with Adobe
October 19, 2021, 07:43:40 AM
you dont need to open .pkz files, just drag and drop it where it needs to go
36
Bug Reports / Re: mods not working
October 19, 2021, 07:41:47 AM
are you missing the .pkz files that were in the download? make sure to install everything. feel free to post screenshots of your 'bikes' folder if you cant get it working
37
Tracks / Re: Issue Installing Tracks
October 16, 2021, 10:42:10 PM
welcome mang, if you download a .pkz just drag and drop it into your tracks folder, if you download a .zip or .rar just extract the track folder out of it into your tracks folder
38
Tracks / Re: BRAAAP SX SCHOOL BETA 1 By Conceptgraff
October 11, 2021, 08:58:15 AM
sweet
39
Paints / Re: PSD to pnt file?
October 10, 2021, 07:43:59 AM
photoshop/gimp to export as .tga and paintED to pack into .pnt

greenlenux has tutorials on bikes and rider gear -

https://youtu.be/3GH8b5hGQNo
https://youtu.be/6eqyYjIJcwo
40
Support / Re: Mods are not working
October 09, 2021, 01:10:12 PM
welcome, are you talking about the OEM pack? what do you mean by 'does not work', the bikes dont show up ingame? it could be that you are missing the .pkz files, which is where the actual bike files are stored. if you only have the folders that would be your issue
41
pog
42
Paints / Re: How do I get Handguards? (Im new)
October 04, 2021, 11:15:39 PM
welcome mang, the CRFs and KXFs have a 2021 model swap with handguards found here - http://forum.mx-bikes.com/index.php?topic=3455.0
43
Bug Reports / Re: Problem with ground textures
October 01, 2021, 11:16:01 AM
44
Support / Re: Cant get online
October 01, 2021, 07:37:51 AM
what bikes are you missing? if you dont have it yet, the OEM pack is pretty much a requirement as 99% of servers run these bikes - http://forum.mx-bikes.com/index.php?topic=1979.0