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April 20, 2024, 03:03:46 PM

News:

MX Bikes beta18j available! :)


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Messages - wattdigger

16
Media / Re: MX BIKES - Whips | CBL GAMING.
February 17, 2015, 07:09:42 PM
Quote from: TheFatController on January 23, 2015, 04:18:58 PM
May as well use this thread to post whips, I'd love to see some other peoples?

This one is on the big dirt double on the FMX track I'll release soon.


So when are you making a whip tutorial?  ;D ;D ;D ;D
17
Bug Reports / Turn Locking on takeoff
December 17, 2014, 03:33:56 AM
I'm not sure if this has been noted yet, but when i try to turn off the face of a jump, like the immediate takeoff at the lip, the front stays straight no matter how hard i try and turn. I can make a video if needed.
18
Media / Re: MX BIKES - Whips | CBL GAMING.
December 12, 2014, 07:28:52 AM
Okay now when is the tutorial coming out? 8)
19
Quote from: TheFatController on December 08, 2014, 02:34:21 PM
Sure. The only thing on auto is gears and clutch at the moment but will take that off at some point.

brake and wheelie help off are where you should notice the biggest improvement.

Using xbox one controller, I have direct lean at 100%, smooth rider lean l/r 80%

I have the problem of the front end coming up EVERYWHERE, no matter how soft i am on the throttle.
20
seriously! Second time that's got me...
21
Off Topic / Re: Real Life Videos
May 17, 2014, 02:51:12 AM
This was me back in october of 2013 riding my friend's '14 kx85, i had just gotten a 125 and decided to hop on and play catch up because he was on my other friend's 125.

https://www.youtube.com/v/AMl8agcrrEQ

This was me about a month ago at a local practice track. I'm racing this weekend so i should have some more videos for you guys if you wanna see em. You can sub if you'd like, i'd appreciate it. (:

https://www.youtube.com/v/5rgbI7GshWw
22
Off Topic / Re: Real Life Videos
May 17, 2014, 02:27:26 AM
Quote from: onlyonetone on April 24, 2014, 09:41:53 PM
Quote from: chriswattsmx192 on April 24, 2014, 03:17:38 AM
Quote from: onlyonetone on April 24, 2014, 01:07:04 AM
Quote from: ChrisK on April 23, 2014, 09:13:21 PM
training day on at my home track

https://www.youtube.com/watch?v=bne35xg_PrA

That track looks pretty fun.

Closest track to me is Podium.


*WAS* Podium... in Indiana right? I raced the llq there, track was complete garbage

It's now called Podium Motoplex or what not. For a person of my skill level it's really fun.

How long ago did you ride there?

At the Area Qualifier the beginning of this year. Track felt like it was made for 85's
23
General Discussion / Re: Show us a whip please.
May 14, 2014, 01:20:30 PM
My comment wasn't even intended to make him mad, or leave for that matter. :-[
24
General Discussion / Re: Show us a whip please.
May 14, 2014, 05:13:31 AM
Why are we still arguing? This thread is useless, if you want to see a whip, go check the dev forums you lazy bum. And guys, why do we have to argue? If you keep the arguing going yourself, then you too are a kid. Be the bigger person and ignore them. Now, i say we stop all of this non needed arguing and start getting hyped up for this amazing piece of art called MX Bikes
25
General Discussion / Re: Several motorcycle
May 14, 2014, 03:28:39 AM
Quote from: uollie on May 13, 2014, 10:30:10 PM
When we get the goat, can we change the color of the hooves sort of like a rim? I'm thinking blacked out goat with gold hooves.

That's signature worthy
26
General Discussion / Re: Several motorcycle
May 13, 2014, 10:15:05 PM
Quote from: Sandbiter on May 13, 2014, 09:40:57 PM
Well, I don't think we can actually change how the legs will move ingame, it'd be sick if we can let the legs have some sort of run animation though.
We can't change the rider model, so no monkey in mx-bikes.

Aww poop. Can we change the skin of the rider model??? And yeah a leg running animation of some kind would be really cool
27
General Discussion / Re: Several motorcycle
May 13, 2014, 09:23:34 PM
OH MY GOD, when we get said goat, we need to make it's legs move as if it were actually running, and actually move the legs faster depending on how fast you're going... AND WE CAN MAKE A MONKEY RIDER MODEL 0_0

28
Suggestions and wishlist / Re: Ground Deformation
May 12, 2014, 09:43:46 PM
https://www.youtube.com/v/rIg3Z2q7zOw

Like this type of sand, will it be able to deform like this? where one bike can make a very well deformed line, but the track around that line is nearly unaffected? I only skimmed through the reply's so i'm sorry if this was already answered.
29
General Discussion / Re: Release date?
May 05, 2014, 02:31:15 AM
Quote from: MotoX745 on May 05, 2014, 02:17:35 AM
Chris you say that now but in reality you know you would get annoyed that everytime you practice or try to get better either the game crashes or does something really weird that it shouldn't do and it will get extremely irritating. I know right now its hard to be patient but you have no other choice, the game will be released whenever he thinks it will run smoothly for everyone so he can see where the game is and needs to be.

Yeah, i understand that though, after conquering the MXS learning curve, i'm not sure much more can make me rage on a video game. Oh well, the tracks that are being made are so sick, so maybe i'll try and figure out track making and contribute to the community more than i did in MXS. I do have a rough sketch of a private track drawn up  8)
30
General Discussion / Re: Release date?
May 05, 2014, 02:12:38 AM
I don't know how much longer i can wait :'( i realize that this game has come so far in a few short months, but to someone who does nothing but play garry's mod and MXS, waiting another few weeks is torture  :(
I honestly don't care if the game is a little (or a lot) buggy, i just want to play mx bikes   ;D