And how do you add normal maps to objects for tracks? Does it happen after the export process and before track compiling? Neither me or Geo can figure it out..
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Quote from: RiccoChicco on March 03, 2015, 11:58:12 PM
Thanks guys!
@TheFatController :
Unfortunately, we can't add objects to an already existing helmet. To have it ingame, I exported it directly with a custom helmet. So it cannot be released for default one.
@PiBoSo :
Maybe we need a new section in "Mods"?
Quote from: gdubmx on March 03, 2015, 07:20:32 PM
btw I think we need to sort a race out for all forum members this weekend,would be cool having a 15 man moto on Paleta raceway! Anyone fancy it?