Quote from: bearded4glory on April 22, 2014, 12:11:54 AMThey are all packed into the map file. So swallowed, yes
do the textures need to be added into the folder (like dirt and mud and whatnot) or are they "swallowed" for lack of a better term by the .map when it is created?
So I really don't know why it would all be grey.
What info do you need about skydomes? Best thing to do is just to export one and check it in mapview.
Not sure what the null parameter thing is... For norm & specs you just need to point to the correct files in the shd.
http://docs.piboso.com/wiki/index.php/Track_Creation_Rules#Shaders