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May 10, 2026, 01:17:58 AM

News:

MX Bikes beta19 available! :)


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Messages - rc4187

17
Bikes / rc250f Beta5 Ankle O' Steel
January 06, 2017, 07:47:53 PM
Updated my rc250f bike. Uses stock tyres. It includes Geo's Tyre mod in the download as the bike requires it. Thanks to Geo for testing and creating the tyre physics.
DOWNLOAD: http://www.mediafire.com/file/gcxj1u2y8oqcvtv/rc250f.rar



If you like this model and would like to see more content, please consider donating some money at the following link to support development :)
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=erdchamberlain%40hotmail%2ecom&lc=US&item_name=rc4187&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted

18
Bikes / Re: [BETA5] 2016 Stock Husqvarna FC250 V1.0
January 03, 2017, 02:51:54 AM
Nice bike! Enjoyed a few laps on it.
19
Bikes / Re: 2016 RMZ 250/450 Release V1.5
January 01, 2017, 11:06:24 PM
I guess I need to clarify. I meant the 450 and the 250 are distinctly different. I didn't mean they used a custom engine. I assume it's the stock engine as I did not modify them. I only worked on the geom. But they are not the same bike as was implied in a previous post.
20
Bikes / Re: 2016 RMZ 250/450 Release V1.4
January 01, 2017, 03:41:49 AM
all 4 strokes in the game use the 250 sounds. my 450 and 250 engines are distinctly different for the rmz's, though.
21
Bikes / Re: 2016 RMZ 250/450 Release V1.4
December 31, 2016, 08:54:42 PM
I took out the LOD's and adjusted the scripts. got them down around 100mb each. I'll send to Damien when I see him online if he wants to update.
As far as I can tell... they function exactly the same in-game visibly.
22
Bikes / Re: 2016 RMZ 250/450 Release V1.4
December 31, 2016, 01:10:21 AM
Quote from: HornetMaX on December 31, 2016, 12:06:09 AM
Uh, 320-350MB per bike, that's a lot !

Is it normal they have model.edf, model_cockpit.edf, model_lod2.edf and model_lod3.edf all of identical sizes (65+MB each) ?
I can (maybe understand) the cockpit model, by the 2 LODs ?!

yeah that is a lot. could probably get rid of the LOD's entirely seeing as it's probably the exact same model anyway.
My pitbikes are only 29mb and my 125 is only about 70mb. and that includes many paints.
23
Races / Re: 2017 Number Quest?
December 29, 2016, 01:20:06 AM
here's some rankings. Most are unrated though. It hasn't recorded all the races I was in, but that maybe due to server? anyway... easy way to give numbers:

http://stats.mx-bikes.com/stats.php
24
Bikes / Re: 2016 RMZ 250/450 Release V1.4
December 29, 2016, 12:26:17 AM
I didn't notice the sound thing, but honestly only listened to make sure I got the rev limiter sound in. Should be easy enough to fix, though.

The model is the same as the beta 4 release, so all the paints from that still work.
25
Bikes / Re: 2017 CRF450r Stock Bike Release
December 28, 2016, 05:58:04 PM
Quote from: NorCal 986 on December 28, 2016, 02:57:54 AM
I do! Hope a 250 comes soon also! I hope he'll release the template or at least a cutout and shading layer, cause skinning over the shading looks bad.

Could do a 250, but the 2017 crf250 is the same as the 2016. So it wouldn't be accurate to make this model a 250 (not that it really matters)
26
I have made the rev limit extremely high before and the engine will blow up at a certain rpm.
27
Is there a way to make the bike not cut out without a rev limiter sound?
28
Bikes / Re: 2017 CRF450r Stock Bike Release
December 27, 2016, 05:58:25 PM
Quote from: Asdrael on December 27, 2016, 05:46:44 PM
...Does it use the stock engine, or did you make a custom one?

It uses the stock engine.
29
Media / Re: Videos
December 27, 2016, 02:38:54 AM
yeah, but I'm a rebel
30
Media / Re: Mx Bikes - Screenshots!
December 27, 2016, 01:37:36 AM
mace-x and I