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April 26, 2024, 06:25:20 PM

News:

MX Bikes beta18j available! :)


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Messages - Ruubs

1096
General Discussion / Re: Questions
March 05, 2014, 02:58:10 PM
Quote from: MotoRogers499 on March 05, 2014, 01:41:15 AM
Quote from: moto28 on March 05, 2014, 01:13:50 AM
Keep in mind this is a motocross game. We wouldnt wanna waste time we could be using to make a legitimate bike model for the community on a mountain bike lol  ::)

&& Piboso Will there be a more organized way of Getting/Uploading things? So you wont have to go around the world 5 times to find a Model or Skin your looking for? If you need some help brainstorming for a better system im glad to help.

haha they should just completely replicate mxs websites. PureMXB.com, MxBikePits.com, MxbCentral.com, MxbEmf.com
cmon, that'd be sick lol
We from EMF can't wait for this game, we all hope we're able to host events somehow.
1097
Suggestions and wishlist / Re: Ground Deformation
March 02, 2014, 09:27:33 PM
Quote from: PiBoSo on March 02, 2014, 07:12:18 PM
Quote from: Motoboss on March 02, 2014, 04:52:03 AM
When deformation is added to the game will it be full time or something you can toggle on or off?

It will not be possible to turn deformation off.
Will deformation be different on each traction. For example, sand tracion = big and deep ruts/bumps, hard pack is small ruts/bumps. Or will track makers will be able to change the deformation settings themselfs?
1098
General Discussion / Re: Questions
February 27, 2014, 11:53:58 AM
Quote from: MX181 on February 27, 2014, 03:06:51 AM
Quote from: Sandbiter on February 26, 2014, 10:20:54 PM
Quote from: MX181 on February 26, 2014, 09:48:19 PM
Don't let phat's signature fool you hahaha
;D
I not only looked at his signature, I also heard it on the GP-bikes forums. I'd suck if the game won't be able to run 40 people in one server though. I can't wait for that update already.

just because its on gpbikes doesnt mean its gonna be the same on here. after all this is mxbikes not gpbikes
That's true, but I'm sure the servers and netcode are exactly the same ATM.
1099
General Discussion / Re: Questions
February 26, 2014, 10:20:54 PM
Quote from: MX181 on February 26, 2014, 09:48:19 PM
Don't let phat's signature fool you hahaha
;D
I not only looked at his signature, I also heard it on the GP-bikes forums. I'd suck if the game won't be able to run 40 people in one server though. I can't wait for that update already.
1100
General Discussion / Re: Questions
February 26, 2014, 06:13:10 PM
Quote from: kmracing99 on February 26, 2014, 05:27:23 PM
not too much smoke haha, just a little puff. if there was a pile of 2 strokes in a server it would have a massive impact on the server. lag I mean.
Well, the servers can only handle 14 players in total, so won't be a lot of smoke.
1101
Can't wait to Huck Gio's Redbud leap with this kind of leaning! I'm sure some people will have way different riding styles than others with this.
1102
That looks awesome! Great work guys!
1103
General Discussion / Re: Questions
February 17, 2014, 11:01:45 PM
Quote from: Arvoss on February 17, 2014, 10:57:54 PM
Quote from: Sandbiter on February 17, 2014, 10:53:44 PM
Another question.
Are we able to blockpass people, or hit each other and not crash both, like in this video: http://youtu.be/LT6Y-aMIBhE?t=1m5s (1.05)?

That's amazing! :o I hope there will be a high 'crash margin'. ;) Close battles/fights :P
Yes, that's what I hope too. In Mx Simulator you can't run in people like that, because they'll laugh off the track. I'd LOVE to see a simulator where you can actually battle with people.
1104
General Discussion / Re: Questions
February 17, 2014, 10:53:44 PM
Another question.
Are we able to blockpass people, or hit each other and not crash both, like in this video: http://youtu.be/LT6Y-aMIBhE?t=1m5s (1.05)?
1105
General Discussion / Re: Questions
February 15, 2014, 05:43:38 PM
How does cuts work in this game, are there some sort of gates that track makers have to put on their track?
Will there be particle effects like leaves in this game, if yes, will it be posible to make custom ones and add them to custom tracks?
Will objects change the sound of the bike? Example, riding through a metal tunnel.
1106
General Discussion / Re: Questions
February 14, 2014, 11:19:55 PM
Quote from: 22Ryann on February 14, 2014, 11:28:48 AM
* Able to add sounds to different areas of the track? Perhaps attach sounds to objects?
* Animated objects could include a flock of birds, ducks in pond etc
* Is it likely you guys will add adjustment capabilities to the external camera? This can really throw off how a game feels so was curious if there is any way to adjust.

Adding sounds to different areas of the tracks (objects) is confirmed awhile back.
1107
As much as I love modeling myself, I'd still prefer some cool animations. I guess the animations will be more noticeable than the boots, and with a good normal, spec and diffuse map, we'll still be able to create tons of different boots.
1108
General Discussion / Re: Questions
February 14, 2014, 11:14:50 AM
What about an animated crowd, and a cheering sound over them?
1109
General Discussion / Re: Questions
February 13, 2014, 07:50:42 PM
Quote from: Mace-x on February 13, 2014, 07:37:24 PM
Will Mx-bikes have tricks or fmx mode?
Will we be able to add or modify rider animations?
The intrack objects can be animated aswell?
Mx bikes supports rider placement ans weels placement right? so, can we change the amount of wheels to do a quad bike or any vehicle?
Can the Bikes properties be changed in order to be able to replicate the weight and behavior of a downhill bike? (i always wanted to make a downhill bike for mx sim but it wasnt really possible)
Also, can the suspension pivot be changed?

Sorry if i asked too much  ;D

Thanks!
Not sure about changing the actual rider animation, but I guess you can animate the textures.
Track objects will also not include model animation, just texture animations.
Not sure if you mean this, but there are joints just like in GP-bikes (http://gpbikes-mods.wikia.com/wiki/MountingPoints3D).
1110
General Discussion / Re: Questions
February 10, 2014, 06:41:34 PM
Quote from: Sandbiter on February 10, 2014, 04:36:49 PM
As MX181 said, it won't be a problem. When you set up a server, you can also setup what bike physics you want in that particular server.