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April 26, 2024, 08:26:58 AM

News:

MX Bikes beta18j available! :)


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Messages - Ruubs

1126
General Discussion / Re: Questions
February 03, 2014, 09:04:27 PM
Thanks for telling me Bearded4glory. I guess I missed that one!
1127
General Discussion / Re: Track editing
February 03, 2014, 06:49:18 PM
Quote from: Snappe on February 03, 2014, 06:17:17 PM
Quote from: Sandbiter on February 03, 2014, 04:21:34 PM
Pib or Snappe, could you please tell me a bit more about addings objects to a track? I saw a post somewhere that it's within a text document, but wouldn't it be very difficult to get all the objects on the right places?
I'm thinking of making a sort of GNCC track, with a forest. But if I can't get all the tree's around the track, exactly where I want them, then it's a pretty big problem for me.

No, you won't have to place all objects using only a text file, that would be a nightmare! Eventually we aim to have an editor to place obects, but for first release it will probably involve a 3d app. We're still working out the best way to go about it.
Thanks for the fast reply! ;)
1128
General Discussion / Re: Questions
February 03, 2014, 06:44:23 PM
Will multiplayer be available in the first public release (without buying the game)?
Will there be a warmup lap before the actually multiplayer race, or is this something which is done when hosting an event?
1129
General Discussion / Re: Track editing
February 03, 2014, 04:21:34 PM
Pib or Snappe, could you please tell me a bit more about addings objects to a track? I saw a post somewhere that it's within a text document, but wouldn't it be very difficult to get all the objects on the right places?
I'm thinking of making a sort of GNCC track, with a forest. But if I can't get all the tree's around the track, exactly where I want them, then it's a pretty big problem for me.
1130
General Discussion / Re: Questions
February 02, 2014, 09:59:41 PM
Quote from: robinf36 on February 02, 2014, 07:33:00 PM
Will mx-bikes support the ps3 controller?
As far as I know, yes. Just like the xbox-360 controller.
Quote from: Jeston on February 02, 2014, 07:59:04 PM
Looking from the video, there isn't any way of seeing what the rider looks like while sideways in the air (Scrubbing, whipping etc) I was just curious as to see what you have come up with, will there be a control to move the rider side to side in the air? Maybe even on the ground?

On another note, what about FMX? You've previously stated you have implemented rider animations, does this mean fist pumps, looking left and right etc?
Not 100% sure. But since this game uses the base of GP-bikes, it will most likely include an angry animation, a win animation and left/right/back look.
1131
General Discussion / Re: pc requirements
February 02, 2014, 09:17:37 PM
Quote from: Richard de Kuijper on February 02, 2014, 07:44:50 PM
that is awesome that is easy for my pc! but did this game have high detail, low, medium, custom?
As far as I know it will have this.
You can change some settings in the game, just like in GP-bikes (I guess).
1132
General Discussion / Re: Track editing
February 02, 2014, 04:53:11 PM
Can we please stop this now? If you both want to have this conversation, then please continue with PM's.
1133
General Discussion / Re: Track editing
February 02, 2014, 03:32:09 PM
Piboso, do you mind if I help you answering questions? Most of the questions on here are asked 10 times already, and I'm sure that you get anoyed by them.
1134
General Discussion / Re: Media.
February 02, 2014, 03:29:16 PM
There's a topic for questions like this.
I'm almost sure this question got answered already. There will be a playback mode, just like in Gp-bikes etc.
1135
Suggestions and wishlist / Re: Forum Development
February 02, 2014, 03:27:56 PM
Don't worry mate. I'm glad you made this change! :)
1136
Suggestions and wishlist / Re: Forum Development
February 02, 2014, 12:04:50 PM
Hey I pm'd you about that some days ago! :(
1137
General Discussion / Re: MX Simulator Replacement?
February 02, 2014, 12:02:33 PM
We're still not sure, but we (EMF) might host events for this game if that's posible.
1138
General Discussion / Re: MX Simulator Replacement?
February 01, 2014, 09:39:03 PM
You kinda fucked that post up Gdubmx. Your comment is in the midle of the quote ;).

As a pro in Mx Simulator I really want something else TBH. I still love the outdoor season, but once sx starts I see all the frustrating things (bugs? I don't know...) like collisions, weird steering swaps, weird crashes and that sort of stuff. I really really hope that this game's supercross is better, because I love SX.
1139
General Discussion / Re: Questions
February 01, 2014, 07:35:49 PM
That's right. I've tested it in Mx Sim to see how the jumps are etc, and I just need to fix some small things. It's defintly not a great track, but it looks good ^^
1140
General Discussion / Re: MX Simulator Replacement?
February 01, 2014, 07:34:04 PM
If the physics of this game is good enough for a real Mx game (including whips etc). It defintly will be better than Mx Sim because of all it's features.