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April 27, 2024, 10:00:53 PM

News:

MX Bikes beta18j available! :)


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Messages - Ruubs

961
Off Topic / Re: Gaming
May 27, 2014, 11:00:55 PM
Does anyone play Arma 3? I would love if someone could play Breaking point together with me, it's such a fun addon but it'll be lots funnier with more people while talking on TS.
962
General Discussion / Re: lost interest
May 27, 2014, 02:58:42 PM
I don't like his comment on how disappointed he is, but I neither like all of your replies. It's going the right way to be a MXS forum community at the moment.

Just let this guy be disappointed, we won't get any reply from him that way, and he will bother noone, atleast Piboso and Snappe who are selling one copy less.
963
Off Topic / Re: Got some time.
May 26, 2014, 04:36:26 PM
Awesome design, truly amezing!
964
Off Topic / Re: Bench racing
May 24, 2014, 10:54:21 PM
Quote from: geofanatec on May 24, 2014, 10:34:45 PM
Watching now 8)

Have been actually. Yes this is great link so you can watch all motos. Not just 1st moto like on networks.
I guess this is only first motos tho, atleast for European guys. You need to verify your cable, satellite or telco tv provider in order to watch the 2nd motos.
965
Off Topic / Re: Bench racing
May 24, 2014, 07:23:16 PM
Is anyone else watching AMA motocross?
http://www.promotocross.com/motocross/live
966
Track Editing / Re: Track editing questions/help
May 24, 2014, 04:21:02 PM
I've a couple of questions which I'd like to know.

1. Is there a bug with normal maps/specular maps on objects? Geo, Bearded and I neither can get anything to work.
2. Why aren't there LODs for objects? It's actually a must for me, since you can make a lot nicer environments.
3. Are we able to use 'billboards' on our tracks? E.g. a 2d tree textures which rotates together with the camera. I've got a great idea for my WNYOA track but I need billboards for that, otherwise it'll lagg like hell.
4. Is there a maximum polygon count for track objects? What is the maximum you can go up to objects wise?
967
General Discussion / Re: Questions
May 23, 2014, 08:01:37 PM
Quote from: Rhyveeo on May 23, 2014, 07:35:12 PM
Hey man please release a very very early access to the demo atleast, in the pre-alpha 2 video everything seems playable.

EDIT: Are the controls going to be like in MXS? I hope the controls wont be that hard like in MXS where you fall on the ground every 10 seconds. Please make it playable for beginners.

This has all been talked about on the forums already. The game won't be as hard as MXS, it neither would be like the MvA series. You can check out GP-Bikes (also a game of Piboso) and see how that game works, it explains a lot!
968
General Discussion / Re: Questions
May 20, 2014, 06:57:16 PM
Quote from: geofanatec on May 20, 2014, 06:48:58 PM
Quote from: Sandbiter on May 20, 2014, 06:29:23 PM
Quote from: geofanatec on May 20, 2014, 01:25:45 PM
Yes........I have tutorial videos showing how it worked before track tools was updated. Now I can't get it to go.
Erm, sorry I guess? I only tried to help.

I know you have tutorial videos, but you're 'probably' a human being, and humans are able to forget certain things.

Lol....think u misunderstood what I meant. Didn't mean it that way.

Just saying the new version of tracked doesn't work, and only devs can fix it. As far as I can tell.

Was just saying I have those videos which showed it working in old version and now.......it doesn't work.
Sorry, it looked kinda cocky to me with the 1 mile long dots hahah.
Lets hope they fix that soon!
969
General Discussion / Re: Questions
May 20, 2014, 06:29:23 PM
Quote from: geofanatec on May 20, 2014, 01:25:45 PM
Yes........I have tutorial videos showing how it worked before track tools was updated. Now I can't get it to go.
Erm, sorry I guess? I only tried to help.

I know you have tutorial videos, but you're 'probably' a human being, and humans are able to forget certain things.
970
Track Editing / Re: Pictures of the tracks!
May 20, 2014, 06:26:10 PM
If you figured out how to get the normal maps working on objects, could you tell me? Me and Jason have been searching and tried our asses off to get it working, nothing worked tho. I've asked a few times if there is a bug or if we're doing something majorly wrong, but I didn't get an answer, so I assume it's a bug which they'll have to fix.
971
General Discussion / Re: Questions
May 20, 2014, 10:56:53 AM
Quote from: geofanatec on May 20, 2014, 05:07:16 AM
Another question.............(since your not answering any, lol :D)

I am doing a new TrackEd file and the absolute positions don't work anymore? Do we need to draw the centerline through pits and start lines now? And then use the actual long/lat coordinates instead of absolute?

Before the latest track tools the absolute worked fine

For the absolute settings, are you sure you selected Mx Bikes? You can choose KRP, GPB, WRS and MXB. Some games don't support settings which the other does.
972
Track Editing / Re: Pictures of the tracks!
May 20, 2014, 10:49:13 AM
Looks fun!

You can add a smoothing group on the whole tree to make it smoother. I don't think you've got normal maps to work on your objects yet, just like jason and me, but that'll make it look even better.

And being 16 isn't an excuse buddy :D
973
Track Editing / Re: Pictures of the tracks!
May 17, 2014, 11:57:36 PM
Quote from: geofanatec on May 17, 2014, 11:44:58 PM
Quote from: Sandbiter on May 17, 2014, 11:06:54 PM
Looks fun, I've some critism though, tell me if you want to hear it.

Doesn't matter to me. I know it's not perfect, lol :P

Edit: I'll just argue your wrong ;)
You're*

Anyways, the trees don't match the whole track IMO, they also look a bit cartoony IMO. The grass texture could be better too, it's too bright and hasn't gotten much of a pattern in it as far as I can see. The ontrack textures are way different than the offtrack textures, which makes it look really weird because you can clairly see the edge which isn't 'awesome' IMO.
974
Track Editing / Re: Pictures of the tracks!
May 17, 2014, 11:06:54 PM
Looks fun, I've some critism though, tell me if you want to hear it.
975
Off Topic / Re: Gaming
May 15, 2014, 05:58:50 PM
Anyone still playing BF4? I started playing it again because they have a CTE thingy now. It's for pc premium only members, they update a lot and try to improve the game. In CTE you can test their updates before they finally release it for everyone. The game is tons better already and I love it again!