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January 30, 2023, 12:50:56 PM

News:

MX Bikes beta18c available! :)


Recent posts

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1
Bikes / Re: WHERE IS ALL THE KX 2T OEM...
Last post by nics574 - January 28, 2023, 05:25:42 PM
Wondering the same. Used to race a 04 kx125 and want it in game. I'd even pay. Even if it was new body with a 125 engine
2
Support / velocita di gioco
Last post by maxbaer - January 28, 2023, 04:49:02 PM
la velocita del gioco e' troppo elevata sembra di giocare a wipeout... non e' per niente realistico cosi se prendete una go pro vera di un pilota vero va molto piu piano nella realta...poi le moto hanno troppa trazione  appena dai gas si impennano e' frustrante giocare cosi
3
Support / Mx bieks crash when joining se...
Last post by mcdaddymacswag712 - January 27, 2023, 09:49:45 PM
I been trying to play online on mx bikes but everytime I click the race button i and go to the server sessions the game just freezes for a minute then just kicks me off the game. I have the new oems and made sure they were up to date and I tried opening the ports that I looked up for this game and I even uninstalled reinstalled the game multiple times and I even put tires that came with oem out and that didnt work but it will work here and there. It is very weired but it has been happening for a while now but I really want to play online but I can is there anyone that would be abale to help me please.
4
Paints / Re: New someone to make me a f...
Last post by nics574 - January 27, 2023, 06:23:51 PM
Pm me
5
Suggestions and wishlist / Re: SEPARATE STEERING AND LEAN...
Last post by TomasTheCreator - January 26, 2023, 04:39:34 PM
Quote from: teeds on January 20, 2023, 01:26:24 PMPushing and pulling on the bars can be achieved with front and back rider lean. Use this myself by pivoting a desk controller back and forth, feels fairly realistic.

BTW would be good to see some pics of your rig...

I´m going to post some pictures soon :D ´m just working on a proof of concept, but it feels promising!!
6
Support / Re: No license key
Last post by PiBoSo - January 26, 2023, 12:24:45 AM
Quote from: gowayz19@gmail.com on January 23, 2023, 09:20:22 AMI haven't received my key either.. email has been sent to support!

You have a new PM.
7
Tracks / Re: Upcoming Texas tracks
Last post by Rossybrah - January 26, 2023, 12:02:06 AM
Quote from: Rockchalice3875KTM on May 04, 2021, 07:31:11 AM1. River Valley Mx
2. Desoto Motorsports park
3. Johnsonville Mx
4. 3 palms Mx
5. Oak hill Mx(my favorite)
6. South central Mx
7. Spring valley Mx
8. Swan Mx
If any Texas Mxb riders have any other track needed to made please comment.

I have a few, but I am old school.

1. Lake Whitney
2. Fort Hood
3. Cross Creek
4. Lakeside Mx
5. I like the old original VP (or Cycle Ranch mx) before they started rolling out the jumps and filling them in and making it over safe.
6. RPMx (which closed for many years, and I believe it just opened back up under the name Murphy's Mx which is I believe Harley Murphy's family who was ridiculously fast as well.

If you know Texas MX History, then you should know these tracks. I also raced quite a few Supercross Amateur days and some Arenacross' like there was one world one in the Alamo Dome when it was still pretty new stadium.

Thanks for letting me chime in boys,
Rossy
8
Support / Re: VR Gameplay Issues.
Last post by PizzaChet - January 25, 2023, 08:53:00 PM
Agreed. I have to go into 2D mode and crank the FOV all the way to max and it still seems maybe 10-15 degrees off from being what I would like. I tried changing it in the .ini but it didn't affect it. Hope PiBoSo opens up the max value to about 20 degrees higher.
9
Support / Re: VR Gameplay Issues.
Last post by wattdigger - January 25, 2023, 06:04:58 PM
I've tried that already and it really only raised my rider's view/ head position and lowered it. I bet if the devs could unlock the FOV controls, (pitch, tilt, and FOV) we could fine tune it and get it much better.
As far as your issue, you should be able to goto either the SteamVR.ini or the OpenVR.ini in your MXB root folder and change the scale to adjust the zoom issue. I think I run 1.1 or 1.2 scale. Definitely try that.
 
But after fixing that, the main thing I notice in VR is the ground not being at the same angle as the ground in real life. Without a doubt that's my issue, I load into the game and have to look up probably 15-20 degrees to be looking parallel with the ground it feels like.
10
Support / Re: COMMON PROBLEMS / SUPPORT ...
Last post by teeds - January 25, 2023, 12:43:42 PM
It won't be auto, worth finding and renaming or removing those 2 folders.
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