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1988 CR500 WIP

Started by pacopastor34, March 09, 2016, 10:13:51 AM

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pacopastor34

Thank you Snappe.

Now, Should I create 3 files with those names bike_parts_mud1,2 and 3 and include 3 layers of mud? cleaner to dirtier? and put them with the main texture?

I imagine that they should match with the bike parts position on the main texture, isn't it?

Should I create a folder named mud?

Snappe

If you don't want the mud subfolder, just edit the path in the lyr file:

frame0=bike_parts_mud1.tga

The mud textures should be from cleaner to dirtier. They should have an alpha channel to control opacity as they will be applied on top of the base texture, with the same texture UVs.

BadStar

I'm ready for this!! The XR 650 and some more enduro track!

Looks great, good job.
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LastFriday

Is there a link for this model?

pacopastor34

Quote from: muffinchops95 on June 26, 2017, 01:05:29 AM
Is there a link for this model?

Sadly I didn't finish the project.

LastFriday


Kingen

This bike looks great, would be cool if you could finnish it and upload!