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Daily development (MXB related)

Started by philiaN, October 19, 2016, 12:43:03 PM

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philiaN

* GPB / WRS / KRP / MXB: multiplayer testing and fixes

philiaN

* GPB / WRS / KRP / MXB: rendering code optimization that gives a 35-50% performance increase with 30 clients on track.

philiaN

* GPB / WRS / KRP / MXB: more track position calculation fixes

* GPB / MXB: netcode improvements and tuning

philiaN

* GPB / MXB: netcode testing and tuning

philiaN

* GPB / MXB: netcode improvements and tuning

philiaN

* GPB / WRS / KRP / MXB: smoothed multiplayer replays

philiaN

* Tools: fixed the fbx2edf calculation of normals of shape animated objects

philiaN

* Tools: track tools updated

* GPB / MXB: investigation of the simulation "explosion" on soft terrain, and started changes to fix the problem

philiaN

* MXB: started the integration of the dab animation

philiaN

* GPB / WRS / KRP / MXB: small improvement to the user interface

philiaN

* MXB: improved the jump start detection to allow the bike to "bite" the start gate

* MXB: more work on the dab animation

philiaN

* GPB / WRS / KRP / MXB: fixed the occasional freezes in multiplayer

* GPB / MXB: multiplayer tuning

* MXB: more work on the dab animation

* GPB / MXB: improvements to the dab simulation

philiaN

* GPB / MXB: multiplayer tuning

* GPB / WRS / KRP / MXB: added a free camera mode to the main menu viewer

philiaN

* MXB: more work on the dab animation

philiaN

* MXB: more work on the dab animation

* GPB / MXB: more investigation of the simulation "explosion" on soft terrain