Author Topic: Glen Helen 2015  (Read 5344 times)

StoneRider

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Re: Glen Helen 2015
« Reply #15 on: June 08, 2016, 10:57:06 PM »
damn guys you are the best... made me forget the bike gate thank you !!!! 

and now...

pacopastor34

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Re: Glen Helen 2015
« Reply #16 on: June 08, 2016, 11:23:02 PM »
No man, I have to work tomorrow morning and i'm not going to sleep! noooooo.

bikelife frex

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Re: Glen Helen 2015
« Reply #17 on: June 09, 2016, 01:04:34 AM »
I just did a couple turn OOOOOMMMMMMGGGGGGGG badass track!!!!!!!  imagine a RACE on this track with more than 30 people online :o  (best game ever :D)

pacopastor34

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Re: Glen Helen 2015
« Reply #18 on: June 09, 2016, 07:57:32 AM »
Why I should left of calling you master Fat?

Paradox28

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Re: Glen Helen 2015
« Reply #19 on: June 09, 2016, 07:58:44 AM »
This track is absolutely amazing guys.  Thank you for the hard work...it rides so well and is tons of fun using the different lines. 

тғc

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Re: Glen Helen 2015
« Reply #20 on: June 09, 2016, 08:32:12 AM »
Glad you're all enjoying it! Shame I have to run it very low quality to get a decent frame rate, guess some of you probably have to do the same..
Last Project Alta Redshift MXR

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Braap570

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Re: Glen Helen 2015
« Reply #21 on: June 09, 2016, 01:37:26 PM »
just tested the track a few mins ago ... it is great!

only issue i have is to get to the inside lines, but that because of my bad breaking skills :D
if i ride 3rd Person, the downhill breaking bumps are a Little bit confusing for me, because the camera moves with the bumps (can i make other camera Settings somehow?!)

Niko Mouk

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Re: Glen Helen 2015
« Reply #22 on: June 10, 2016, 10:03:35 AM »
Daaaaaaamn  :o thank you !
If you like my work, you can give me a donation :)

тғc

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Re: Glen Helen 2015
« Reply #23 on: June 10, 2016, 10:42:36 AM »
Braap, yeah, it's tough to get a lot of detail into small berms and inside lines when the heightmap is so tall.. For example in supercross a berm is probably 20% of the overall height of the track, and here in Glen Helen a berm is probably .5% of the overall height.. If you know how heightmaps work you'll know that's a lot of lost detail!
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Braap570

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Re: Glen Helen 2015
« Reply #24 on: June 10, 2016, 12:31:15 PM »
yeah i dont understand a word of highmaps ... :P but it sounds very strange and difficult to make. but i just love the new tracks!

StoneRider

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Re: Glen Helen 2015
« Reply #25 on: June 10, 2016, 01:49:44 PM »
here is a flat track HM

and here is a mx track with more level
full white is the higher point and full black is a lower point.

So on a SX track the higher point will be the top of a triple for exemple. so you can  easily see the berms and all the rest. on a track like GH with a big mountain like this, obviously, you can barely see the lil berms ... Good job again TFC that's GREAT with a big G.
« Last Edit: June 10, 2016, 01:51:39 PM by StoneRider »

7aroca gil

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Re: Glen Helen 2015
« Reply #26 on: January 13, 2019, 07:33:29 PM »
NEW LINK? PLEASSE