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objects via blender

Started by Mika650, November 01, 2020, 01:45:26 PM

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Mika650

Hello, I have a problem, for the objects, I import them into blender, the places, the selected ones save them without the map in fbx, then with fbx2edf I put them in .edf, import it into my folder but nothing in games :(
Could someone help me or make a tutorial for the objects please? :(
And does anyone have any items ..? Thank you for your help, I have more than this before I publish the track which apparently is good according to several test

thank's you very much

Agitato

Make sure you put the scenery file into your hmf and tht. Have you looked over the help guide over at:

 https://mxb-wiki.com/exporting-scene-objects-from-blender-fbx-to-your-track/

Mika650

Thank you for a response !!!

So it's because my objects were not good, I must create some ...

On the other hand to put an image in blender on a texture (example the arrival panel), it must be in 1024 * 1024 or 2048 * 2048? because everything is ok but it does not appear in my games the image but I have everything else .. if I change the image it's good but I don't understand the difference between the 2

 :o  :'(

Mika650