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Daily development (MXB related)

Started by philiaN, October 19, 2016, 12:43:03 pm

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philiaN


philiaN


philiaN


philiaN

* MXB: misc post-release tasks

+ Steam Hotfix

philiaN

* MXB: restored the possibility to disable the automatic F/B rider lean

* MXB: revised the rumble code

* GPB / MXB: added the top out springs simulation

* MXB: added the possibility to override the rider L/R lean on the ground, too

* KRP / MXB: added the possibility to start when Steam is in offline mode

* MXB: investigation of the air physics and rider animations issues

philiaN

* MXB: more investigation of the air physics and rider animations issues

philiaN

* MXB: more investigation of the air physics and rider animations issues

philiaN

* GPB / MXB: investigation of the virtual rider steer when wheeling

philiaN

* GPB / MXB: multiplayer debugging

philiaN

* MXB: jump start bug fix

* GPB / MXB: multiplayer fixes

* GPB / MXB: fixed the online bugs related to electric bikes ( wrong rotation, jump start, crash )

philiaN

* MXB: code refactoring to enforce the max strings length in mods and paints

philiaN

* MXB: the straight rhythm "lane crossing" check has been replaced with a much more lenient algorithm

* MXB: added the gate selection in straight rhythm testing

* MXB: shortened the waiting times in straight rhythm testing

* MXB: revised the pitboard to show gaps over 10 seconds

philiaN

* MXB: rider arms inverse kinematics fixes

* MXB: small controls settings improvements

philiaN

* GPB / WRS / KRP / MXB: code refactoring to be more robust when writing sprites to textures ( for example for the racing number )

philiaN

* MXB: work on the rider animations' code