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Daily development (MXB related)

Started by philiaN, October 19, 2016, 12:43:03 PM

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philiaN

* MXB: tuning of the physics data

* MXB: added rotation to the rider hands constraints

philiaN

* GPB / WRS / KRP / MXB: improved the inverse kinematic links debug mode to better show the rotation constraints

* MXB: tuning of the rider hands to handlebars constraints

* MXB: fixed the ambient shadow of remote bikes

* MXB: integrated the revised ambient shadow texture

philiaN

* GPB / WRS / KRP / MXB: improved the ambient shadow rendering

* GPB / WRS / KRP / MXB: updated the track tools: http://www.kartracing-pro.com/downloads/tt.zip

philiaN

* MXB: tuning of the rider constraints

* MXB: started the porting of the improved jump start detection code

philiaN

* MXB: started integrating the revised rider model

* MXB: investigation of the rendering bug

philiaN

* MXB: completed the porting of the improved jump start detection code

* MXB: completed the integration of the revised rider model

* MXB: integrated the new and revised rider animations

philiaN

* MXB: integrated a new trick animation

* MXB: integrated the LODs of the revised rider model

* MXB: started work to try to fix the "moon jumps" of remote bikes

philiaN

* MXB: fixed ( hopefully ) the "moon jumps" of remote bikes

* MXB: integration of the new paints

philiaN

* MXB: ported the animated cables and shock to all bikes

* MXB: added the swingarm in cockpit view, too ( mostly useful for VR users )

philiaN

* MXB: tuning of the HUD gear switch light

* MXB: started support for goggles paint and boots modding

philiaN

* MXB: more work to support goggles paint and boots modding

philiaN

* MXB: more work to support goggles paint and boots modding

* MXB: integrated new boots and helmet paints

philiaN

* MXB: completed support for goggles paints and boots modding

* MXB: integrated more paints

* MXB: misc tasks

philiaN


philiaN

* MXB: tuning and debugging of the animations