Author Topic: Honda MT5 texture problem  (Read 885 times)

CubizeHD

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Honda MT5 texture problem
« on: October 04, 2017, 03:19:35 PM »
when i render the bike from blender through fbx2edf and start the game to see, it shows up like shadows are inverted. The side that is meant to be lit is blacked out while the other sides are colored. Any help is appreciated.

rc4187

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Re: Honda MT5 texture problem
« Reply #1 on: October 04, 2017, 06:21:32 PM »
I'm not looking at it presently, nor am I in a place I can look... but in FBX2EDF there should be a tick box that says recalculate normals or something like that. I had that issue once and that seemed to fix it.

CubizeHD

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Re: Honda MT5 texture problem
« Reply #2 on: October 04, 2017, 07:56:32 PM »
I worked i think, but still so much darkness in the model. Going to try and adjust the colors i used and see if i can fix it that way, first ever blender model so probably something within that workarea. Thanks anyways though  :)