MX Bikes beta15d available!
Started by Ruubs, July 24, 2016, 10:41:50 PM
Quote from: Sandbiter on July 25, 2016, 11:04:55 PMHere it is. Every log and tire has now TRKCONC. It works better now.
Quote from: PiBoSo on July 25, 2016, 11:40:41 PMQuote from: Sandbiter on July 25, 2016, 11:04:55 PMHere it is. Every log and tire has now TRKCONC. It works better now.If there are enough requests the rubber and wood materials can be added as rideable surfaces, in the future.
Quote from: geofanatec on July 28, 2016, 01:32:18 AMSandy (that's your new name). So does this mean we might actually see you active in the sim? Or is it still not good enough? Just teasing, but would like more competition out there participating. Figured it's a long shot (mainly because perfection doesn't exist), BUT maybe you will join in?
Quote from: ResoluteKraken on December 15, 2019, 07:41:49 AMBringing this thread back to live after 3+ years. I downloaded and tested Ruben's test track - yeah, pretty unrideable. The bike just bounces around when it contacts any of the tires. I'm not sure if this is because it is an old test from previous betas that doesn't work in the current one. It seems like if all of these objects were set to concrete then it should work okay. On Mantua, I'm able to hit all of the concrete curbs and walls and even pop up them enduro style pretty easily. Would love to have some better physics to fix this for more obstacles.