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Bug or feature? Deformation <-> Grip

Started by Asdrael, November 26, 2017, 12:40:48 PM

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Asdrael

We tested some stuff with TFC and Teeds, and since I have been focusing on "grip the last few days I can confirm this.

The Deformation setting of the server influences the overall Grip of the track.

Grip offline = grip with server deformation on 1.

Server deformation on 0.7: less grip. I think (correct me if I'm wrong) we tried with 0.2 but it didn't seem very different from 0.7. We rode quite a few laps on each setting, enough for deformation to kick in sufficiently to have comparable ruts.

Now that's an issue, since I suppose all parameters have been chosen offline, yet most of us like to use deformation settings below 1 online to avoid trenches.

(until we have more information on this I strongly encourage all hosts - thanks again for hosting - to use a deformation setting of 1).
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