Author Topic: MX Bikes beta8 WIP  (Read 7491 times)

PiBoSo

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MX Bikes beta8 WIP
« on: February 09, 2018, 02:54:19 PM »

Changelog so far:
fix: race start checkpoints
fix: VR HUD
new: automatic rider sit helper
new: track day mode
new: trainer "lead" setting

There also are several fixes and improvements to the physics, that is going through considerable revision.

PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #1 on: February 09, 2018, 05:38:24 PM »

"Track day" is an endless practice mode.

GDUBMX

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Re: MX Bikes beta8 WIP
« Reply #2 on: February 09, 2018, 09:02:00 PM »
Thanks Piboso, what exactly is the trainer lead setting? cheers
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #3 on: February 09, 2018, 09:16:24 PM »
Thanks Piboso, what exactly is the trainer lead setting? cheers

Nothing fancy  :-[
The possibility to set the trainers a fraction of a second ahead, to follow the lines.

bcantrell1

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Re: MX Bikes beta8 WIP
« Reply #4 on: February 09, 2018, 09:32:48 PM »
Nice Pib glad to see you are still putting some time into the game.

Any improvements towards the net code and the whole multiplayer fix?

Thanks!

PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #5 on: February 09, 2018, 10:20:19 PM »
Nice Pib glad to see you are still putting some time into the game.

Any improvements towards the net code and the whole multiplayer fix?

Thanks!

The plan is to test and debug multiplayer after Beta8 release, with the help of the community.

PizzaChet

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Re: MX Bikes beta8 WIP
« Reply #6 on: February 10, 2018, 04:45:23 AM »
Thank you.

PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #7 on: February 11, 2018, 12:08:30 AM »

A lot of time has been spent tuning the bike suspensions data and also fixing the rider legs simulation.
Hopefully most of the "bounciness" is now gone:
<a href="https://www.youtube.com/v/b_1SDW_9pdI" target="_blank" class="new_win">https://www.youtube.com/v/b_1SDW_9pdI</a>

The video also showcases the automatic sit helper.

Twitch135

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Re: MX Bikes beta8 WIP
« Reply #8 on: February 11, 2018, 12:19:17 AM »
Looking good.  :)

john_710

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Re: MX Bikes beta8 WIP
« Reply #9 on: February 11, 2018, 02:02:56 AM »
Pib that last video you posted looks amazing! 


Just my 2 cents, I care more about how the bike feels then playing online. I also like the idea umpossable had with his FLCS  series. Its great being able to participate with the community with out having to be online at the same time
« Last Edit: February 11, 2018, 02:11:02 AM by john_710 »

Mace-x

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Re: MX Bikes beta8 WIP
« Reply #10 on: February 11, 2018, 04:58:27 AM »
yes!
i fucking hated the bounciness hahaha, always made me crash randomly, hope online gets fixed, thatīs everything this game needs right now.
then fix, document and simplify the mod toos and the gameīs a hit!

Bj Slice

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Re: MX Bikes beta8 WIP
« Reply #11 on: February 11, 2018, 09:32:31 AM »
Thanks for the work pibs. Another thing to fix too is the steering lock or brake lock when you lose a tiny bit of traction. It can use a little lowering the lock  effect as it causes abnormal front end wash out and the same thing on the rear end. Thanks!
« Last Edit: February 11, 2018, 12:02:43 PM by Bj Slice »
"Practice not until you get it right. But practice until you can never get it wrong, and make it a routine"


тғc

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Re: MX Bikes beta8 WIP
« Reply #12 on: February 11, 2018, 10:22:59 AM »
Looks promising.

Another thing that badly needs fixing is landing front wheel first. Sometimes it only takes catching the front wheel slightly first in a rhythm section or something and steering instantly locks and the bike does crazy 180 flips.

It's almost like the rider has no influence on the steering unless both wheels are in contact with the ground.
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #13 on: February 11, 2018, 11:38:15 AM »
Another thing that badly needs fixing is landing front wheel first. Sometimes it only takes catching the front wheel slightly first in a rhythm section or something and steering instantly locks and the bike does crazy 180 flips.

It's almost like the rider has no influence on the steering unless both wheels are in contact with the ground.

This is a known problem.
It also happens when doing a stoppie.

Umpossible

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Re: MX Bikes beta8 WIP
« Reply #14 on: February 11, 2018, 01:09:38 PM »
Love the video! Iím excited to play beta 8 when itís released! Any updates on new possible tracks included in the game, or maybe an easier way to make a track? I understand itís probably not high on your list for the game but I feel that a constant flow of new tracks would help keep the community growing and interested.