Author Topic: F.A.Q.  (Read 7352 times)

Snappe

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F.A.Q.
« on: February 03, 2014, 12:49:43 AM »
Is there a demo?
Yes, limited to one track, one bike, no online and no modding.

What engine does MXB use?
It is a scratch-built engine. Many features are shared with the other PiBoSo simulations (GPB, KRP, WRS)

Will there be terrain deformation?
Dynamic terrain will be integrated in beta 3.

Is there a tear-off system?
Yes, there are tearoffs.

Are there different tractions such as sand, hardpacked etc.
Currently MXB has soil, soft soil, hardpacked soil, gravel, and sand.

Does the game support an xbox360 controller, and will it work with dual sticks? (left = bike, right = rider)
The xbox 360 controller is supported, and rider lean can be assigned to any axis / button.

Is there a damage system?
No.

Is there an online mode?
Yes!

Will there be AI / career mode?
No, offline practice or online racing only.

Does the game include an in-game track editor?
No, a heightmap must be created and exported to the game using an external tool.

Is it possible to run private / dedicated servers?
Yes, both are supported.

Is it possible to change bike settings (sprockets, suspension etc.)
Yes, there is a garage with the possibility to save/load/send bike setups.

What cameras are there?
2 onboard, 1 external. Also a comprehensive replay mode.
« Last Edit: March 13, 2015, 03:33:50 PM by Snappe »