Author Topic: MX Bikes beta8 WIP  (Read 7496 times)

Alex

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Re: MX Bikes beta8 WIP
« Reply #165 on: May 03, 2018, 01:50:25 PM »
would be cool to have a full series of tracks done though. muddy creek or thunder valley  8)


Sandbiter

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Re: MX Bikes beta8 WIP
« Reply #166 on: May 03, 2018, 06:09:07 PM »
The russian track was so bad! One of my least favorite tracks of the whole season.

Valkenswaard would be badass. Pretty sure Asdrael would agree with me on this one. 8)

https://www.youtube.com/watch?v=w1S_cHgaKHo
« Last Edit: May 03, 2018, 06:17:24 PM by Sandbiter »

тғc

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Re: MX Bikes beta8 WIP
« Reply #167 on: May 03, 2018, 06:39:33 PM »
The russian track was so bad! One of my least favorite tracks of the whole season.

Valkenswaard would be badass. Pretty sure Asdrael would agree with me on this one. 8)

https://www.youtube.com/watch?v=w1S_cHgaKHo

Valkenswaard is ok, but the Russian track was killer. I'd love to make it if I wasn't committed to another project for b8 release..
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Snappe

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Re: MX Bikes beta8 WIP
« Reply #168 on: May 03, 2018, 07:01:40 PM »

Sandbiter

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Re: MX Bikes beta8 WIP
« Reply #169 on: May 03, 2018, 07:32:08 PM »
Valkenswaard

Not enough jumps...

Russia doesn't have any sand, it's closer to asphalt than dirt :P
« Last Edit: May 04, 2018, 05:34:43 PM by Sandbiter »

GDUBMX

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Re: MX Bikes beta8 WIP
« Reply #170 on: May 03, 2018, 08:48:38 PM »
Snappes right.. We need iron-man. That has huge jumps
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #171 on: May 04, 2018, 02:14:48 PM »

Fixed the steering during stoppies and front landings.

тғc

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Re: MX Bikes beta8 WIP
« Reply #172 on: May 04, 2018, 02:46:42 PM »

Fixed the steering during stoppies and front landings.

That's really good news..

Did you get a chance to look at my last question on front end steering over compensating?
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Mace-x

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Re: MX Bikes beta8 WIP
« Reply #173 on: May 04, 2018, 02:48:25 PM »

Fixed the steering during stoppies and front landings.

Cool, thanks pibs.

iīd love to see the russian mxgp track, but just for giggles, with sand, i mean, those jumps and rollers + sand deformation would be soooooo fantastic!

philiaN

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Re: MX Bikes beta8 WIP
« Reply #174 on: May 04, 2018, 04:30:45 PM »
@snappe if you have time, it would be really great if you could release all the stock objects.
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YoMamma

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Re: MX Bikes beta8 WIP
« Reply #175 on: May 04, 2018, 08:28:08 PM »
@snappe if you have time, it would be really great if you could release all the stock objects.

Pretty positive they stated this will never happen?

PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #176 on: May 04, 2018, 08:54:00 PM »
Did you get a chance to look at my last question on front end steering over compensating?

Not yet, sorry.

YoMamma

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Re: MX Bikes beta8 WIP
« Reply #177 on: May 04, 2018, 11:11:08 PM »
Did you get a chance to look at my last question on front end steering over compensating?

Not yet, sorry.

I am sorry, but this is the type of stuff we have said for years!

Your on your own schedule I guess...


philiaN

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Re: MX Bikes beta8 WIP
« Reply #178 on: May 05, 2018, 12:51:14 AM »
@snappe if you have time, it would be really great if you could release all the stock objects.

Pretty positive they stated this will never happen?

Quote
There is a plan to prepare a database of objects, but donīt expect it too soon - at the moment the plan is to release the objects with the new terrainEd.
steam pm from 08. oct. 2017 by pibs
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YoMamma

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Re: MX Bikes beta8 WIP
« Reply #179 on: May 05, 2018, 01:13:37 AM »
Ya so......many many many years down road 😉