Author Topic: MX Bikes beta8 WIP  (Read 7490 times)

PizzaChet

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Re: MX Bikes beta8 WIP
« Reply #195 on: May 13, 2018, 03:55:10 AM »
I just watched the GpMax guys YouTube video about that.

philiaN

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Re: MX Bikes beta8 WIP
« Reply #196 on: May 14, 2018, 11:12:37 AM »
@Piboso could you look into both 250's (x and xf), the gearing seems a to short. I have to ride alot of the turns in 3rd gear instead in 2nd. Dunno if this is possible to only change the 250's.
And could you improve the behavior on  asphalt?
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #197 on: May 14, 2018, 09:45:57 PM »
@Piboso could you look into both 250's (x and xf), the gearing seems a to short. I have to ride alot of the turns in 3rd gear instead in 2nd. Dunno if this is possible to only change the 250's.
And could you improve the behavior on  asphalt?

They both ( like the other bikes ) use the original stock gearbox ratios.

GDUBMX

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Re: MX Bikes beta8 WIP
« Reply #198 on: May 15, 2018, 09:13:03 AM »
I'm pretty sure it's not the ratios but the latest grip values. I overcome this by putting a higher top end on the bike and smoother throttle engagement
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #199 on: May 16, 2018, 05:05:27 PM »

Porting to 64 bit has been completed. This means no more memory limitations for tracks and replays.

The downside is that, from now on, MX Bikes will only run on x64 operative systems.

тғc

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Re: MX Bikes beta8 WIP
« Reply #200 on: May 16, 2018, 05:25:48 PM »

Porting to 64 bit has been completed. This means no more memory limitations for tracks and replays.

The downside is that, from now on, MX Bikes will only run on x64 operative systems.


That's fantastic news! Well done! :)
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Twitch135

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Re: MX Bikes beta8 WIP
« Reply #201 on: May 16, 2018, 07:11:27 PM »

Porting to 64 bit has been completed. This means no more memory limitations for tracks and replays.

The downside is that, from now on, MX Bikes will only run on x64 operative systems.
Great news Pib Thanks!

Twitch135

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Re: MX Bikes beta8 WIP
« Reply #202 on: May 17, 2018, 05:11:20 PM »
Only using stock bikes the plan for beta 8? If I'm not mistaken there was a conversation awhile back in this thread about only using stock bikes with beta 8 release. Just curious! If so, I should start practicing on those bikes ;D

Asdrael

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Re: MX Bikes beta8 WIP
« Reply #203 on: May 17, 2018, 05:43:59 PM »
As far as I am concerned, the OEM pack will be updated a few weeks after beta 8 is released minimum.
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Twitch135

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Re: MX Bikes beta8 WIP
« Reply #204 on: May 17, 2018, 06:18:05 PM »
As far as I am concerned, the OEM pack will be updated a few weeks after beta 8 is released minimum.
Ok! Thanks for the reply.

PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #205 on: May 17, 2018, 10:51:09 PM »

The track tools and the engine have been rewritten to support rectangular terrains.

Mace-x

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Re: MX Bikes beta8 WIP
« Reply #206 on: May 18, 2018, 12:49:21 AM »

The track tools and the engine have been rewritten to support rectangular terrains.

Thatīs quite cool, Redbull Straight Rythm anyone?  ;D

Vortex_Damien

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Re: MX Bikes beta8 WIP
« Reply #207 on: May 18, 2018, 03:16:43 AM »
i have a terrain :)

тғc

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Re: MX Bikes beta8 WIP
« Reply #208 on: May 18, 2018, 05:12:49 AM »
Again, very cool :)
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PiBoSo

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Re: MX Bikes beta8 WIP
« Reply #209 on: May 18, 2018, 08:57:51 AM »

The track tools and the engine have been rewritten to support rectangular terrains.

Rectangular heightmaps, to be precise.

Rectangular terrains were already possibly, but the heightmap always had to be square.