Author Topic: Proper terrain shadows  (Read 86 times)

тғc

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Proper terrain shadows
« on: September 05, 2018, 08:50:33 PM »
Hey Pib..

Are you ever planning on integrating proper terrain shadows, i.e shadows cast from the terrain onto the terrain? Created at the same time as object shadows would be the best way to go I guess.

This would really make MXB pop, although I get it will involve fixing some double shadow bugs that you get from riding in an area that should be in shadow.
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Mace-x

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Re: Proper terrain shadows
« Reply #1 on: September 06, 2018, 12:13:14 AM »
i think that pibs want to do proper shaders into mxb, i guess that realtime shadows would be implemented alongside that?