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MaxSCL - Basic Tutorial

Started by BadStar, December 20, 2018, 04:18:56 am

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BadStar

December 20, 2018, 04:18:56 am Last Edit: December 20, 2018, 05:40:04 am by BadStar
Not sure where to put this..

Made a simple tutorial..

I'm no tutorial guy and I don't really know much about sound editing..

but this video will at least show you how to get MaxSCL working for you.

https://www.youtube.com/v/Cf8nuTGvKrE&feature=youtu.be
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GDUBMX

Thanks for this mate, this will be handy for sure.
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Ruubs

Thanks Badstar! That actually made a lot of things clear. Definitely going to try to get some sounds in game.

Currently stuck though. I'm trying to add an onverylow sound. It loops, its .wav format, its mono.. Yet it sounds like an alien in MaxSCL. Any idea what is going on?
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jkabee

Any tutorial on how to get the tyres.pkz file into a regular folder like you show in your video?
Currently learning how to mod so that I can add value.

Asdrael

Quote from: jkabee on December 20, 2018, 05:20:20 pm
Any tutorial on how to get the tyres.pkz file into a regular folder like you show in your video?

1. make a copy of tyre.pkz
2. rename tyre - copy.pkz to tyre.zip
3. open the zip ;)
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jkabee

Currently learning how to mod so that I can add value.

BadStar

December 20, 2018, 06:52:00 pm #6 Last Edit: December 20, 2018, 06:55:31 pm by BadStar
Quote from: Sandbiter on December 20, 2018, 05:10:56 pm
Thanks Badstar! That actually made a lot of things clear. Definitely going to try to get some sounds in game.

Currently stuck though. I'm trying to add an onverylow sound. It loops, its .wav format, its mono.. Yet it sounds like an alien in MaxSCL. Any idea what is going on?


Alien sounds are likely the min/max adjustments  on refpitch/minpitch/maxpitch..
In other words its causing the pitch to go too high or low compared to the original audio

I may do a part two soon to go a little more in detail
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Forum Time: 9pm-3am (-5)
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Ruubs

Quote from: BadStar on December 20, 2018, 06:52:00 pm
Quote from: Sandbiter on December 20, 2018, 05:10:56 pm
Thanks Badstar! That actually made a lot of things clear. Definitely going to try to get some sounds in game.

Currently stuck though. I'm trying to add an onverylow sound. It loops, its .wav format, its mono.. Yet it sounds like an alien in MaxSCL. Any idea what is going on?


Alien sounds are likely the min/max adjustments  on refpitch/minpitch/maxpitch..
In other words its causing the pitch to go too high or low compared to the original audio

I may do a part two soon to go a little more in detail

Hm okay, thanks Badstar!
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