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August 05, 2020, 03:42:48 AM

News:

MX Bikes beta14e available! :)


Questions

Started by PiBoSo, January 22, 2014, 11:09:28 PM

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onlyonetone

Quote from: geofanatec on May 10, 2014, 01:04:55 AM
Quote from: onlyonetone on May 10, 2014, 12:51:38 AM
I actually have a question! In an online race when a faster rider is approaching will there be a warning?

He passes you  ;D

harharhar.

but seriously. Ha. In mxs when some one is about to lap someone it shows a warning to the person who is about to get lapped.

PiBoSo

Quote from: onlyonetone on May 10, 2014, 12:51:38 AM
I actually have a question! In an online race when a faster rider is approaching will there be a warning?

When you are going to be lapped, a blue flag is shown.

onlyonetone

Quote from: PiBoSo on May 10, 2014, 11:37:48 AM
Quote from: onlyonetone on May 10, 2014, 12:51:38 AM
I actually have a question! In an online race when a faster rider is approaching will there be a warning?

When you are going to be lapped, a blue flag is shown.

Awesome

ALEale

Hi Pib :D

just some questions...

Mx Bikes is based on OpenGL like GpBikes?

what's the problem to port GpBikes,MxBikes on DirectX? it's possible?

what's the joypad you're (you & Snappe) using to test MxB?

thanks

PiBoSo

Quote from: ALEale on May 11, 2014, 10:31:33 PM
Hi Pib :D

just some questions...

Mx Bikes is based on OpenGL like GpBikes?

what's the problem to port GpBikes,MxBikes on DirectX? it's possible?

what's the joypad you're (you & Snappe) using to test MxB?

thanks

Ciao Ale.

OpenGL again, same engine. Why should it be ported to DirectX?
The xbox360 controller is the weapon of choice.
https://www.youtube.com/v/ZM1fkHQP_Pw

ALEale

Quote from: PiBoSo on May 11, 2014, 10:45:23 PM
Quote from: ALEale on May 11, 2014, 10:31:33 PM
Hi Pib :D

just some questions...

Mx Bikes is based on OpenGL like GpBikes?

what's the problem to port GpBikes,MxBikes on DirectX? it's possible?

what's the joypad you're (you & Snappe) using to test MxB?

thanks

Ciao Ale.

OpenGL again, same engine. Why should it be ported to DirectX?
The xbox360 controller is the weapon of choice.
https://www.youtube.com/v/ZM1fkHQP_Pw


I'm not sure but on DirectX it's possible to reach better graphics... No? Maybe I'm wrong :)

P.s.: Dal video sprigioni spensieratezza... Che sia la volta buona?  Eheheheh


Alby46

l'opengl è un ottima scelta se guardiamo al futuro: conosco tanti che aspettano giochi seri su linux ( su mac nessuno ), se sono simulatori ancora meglio. Sorry for italian  ::)

giopanda

piboso non è spagnolo?

as far as i know opengl is just easier to implement and more 'recognizable' between various platforms..but i don't much about it really..

ALEale

PiBoSo si from the world... No matter where he lives or cane from ;)

onlyonetone


MX181

non mi può lasciare fuori da questo segreto colloquio ha

Live by the YOLO - UID #2

ALEale

Quote from: MX181 on May 12, 2014, 11:14:52 PM
non mi può lasciare fuori da questo segreto colloquio ha

no secrets. just stay IN TOPIC ;)

HornetMaX

Quote from: PiBoSo on May 11, 2014, 10:45:23 PM
https://www.youtube.com/v/ZM1fkHQP_Pw
Approved !!

MaX.

onlyonetone

Quote from: PiBoSo on May 11, 2014, 10:45:23 PM
Quote from: ALEale on May 11, 2014, 10:31:33 PM
Hi Pib :D

just some questions...

Mx Bikes is based on OpenGL like GpBikes?

what's the problem to port GpBikes,MxBikes on DirectX? it's possible?

what's the joypad you're (you & Snappe) using to test MxB?

thanks

Ciao Ale.

OpenGL again, same engine. Why should it be ported to DirectX?
The xbox360 controller is the weapon of choice.
https://www.youtube.com/v/ZM1fkHQP_Pw

I'm curious as to what your layout on the 360 controller is.

JohnnyMac

Quote from: PiBoSo on January 30, 2014, 03:26:42 PM
Quote from: Mikey on January 30, 2014, 03:21:12 PM
How many rider stability settings will we be able to control?

???

Quote
And will we be only able to play in 1st person or will there be a 3rd person camera?

There are 3 cameras: 2 onboard and 1 external.

QUESTION REGARDING EXTERNAL CAMERA:
I am into radio control dirt bikes. I have the ability, with a usb device, to use my 3 channel radio to be used as a basic xy game controller (steering, throttle, brake). My question is regarding the modding of the camera. In mxsim, just for testing I can mess around and run the bike in 3rd person with my radio, but the camera is 3rd person and not realistic to radio control. Would your external camera be able to be placed at a position and pitch/yaw to track the bikes movement like a stationary replay camera?