MX Bikes beta15d available!
Started by PiBoSo, January 22, 2014, 11:09:28 PM
Quote from: MXK_cdub85 on February 09, 2014, 10:17:28 PMIs there going to be a look back function that's able to be mapped to a button? It would be nice to have a way to quickly glance behind you over a triple to see if you're about to get cleaned out on the inside! Also on the subject of real time weather and deformation... In the releases that include such things, will the rain be for visual effect or will it create mud type traction and deformation? Will it dry out if the rain stops? Sorry if all of this is redundant and has been answered I searched but didn't find an adequate reply.
Quote from: ChrisK on February 09, 2014, 10:44:52 PMhttp://forum.mx-bikes.com/index.php?topic=39.0
Quote from: PiBoSo on January 24, 2014, 09:28:55 PMQuote from: MxMonster725 on January 24, 2014, 08:55:08 PMWow nice news!, But are there also two strokes and 85cc bikes?MX Bikes will support modding, so it will be possible to add any bike.
Quote from: MxMonster725 on January 24, 2014, 08:55:08 PMWow nice news!, But are there also two strokes and 85cc bikes?
Quote from: giopanda on February 10, 2014, 10:37:48 AMQuote from: PiBoSo on January 24, 2014, 09:28:55 PMQuote from: MxMonster725 on January 24, 2014, 08:55:08 PMWow nice news!, But are there also two strokes and 85cc bikes?MX Bikes will support modding, so it will be possible to add any bike.so it will be up to the modder to add engine and physical information in the model files?i'm afraid this will lead to some very unpleasant situations..like why not making a 85cc bike with the same horsepower as a 450?then people will start releasing factory bikes with factory datas, real or just made up to make the bike works better than the stock one..so goodbye realism, goodbye fun..wouldn't it be better to have piboso releasing the 'official' bike infos, then the modders can work on 3d models and texture?this way we don't need to wonder about unfair behaviour by some immature player?i don't know i might be just over thinking, but coming from mx simulator i know this would have been the very first thing many in the community would have done, trying to cheat in every way possible having the possibility to hack engine data files..but hopefully this will be a much more mature and respectful community and all this won't be needed..and another question: will be controller vibration be supported?
Quote from: AWood on February 10, 2014, 05:14:21 PMI think physics modding will be great. Don't see the problem with someone modeling a 50 and someone creating physics for it. And a 85 and a 125 stuff like that. Or what if piboso's stock bikes are slow. They can be stock, what if somebody creates slightly faster bikes and those are the factory Mod bikes that all the "pros" will race in organzed races. SOMETIMEs. Not all the time, the community can make something more people like than the Dev created, and that's why modding is so cool and I love when devs support it. Revon physics in MVA were 100x better than stock physics in that game.
Quote from: Sandbiter on February 10, 2014, 04:36:49 PMAs MX181 said, it won't be a problem. When you set up a server, you can also setup what bike physics you want in that particular server.
Quote from: Midbeck on February 10, 2014, 04:51:46 PMWill it be possible to race with up to 40 people online?