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July 04, 2020, 08:21:09 PM

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How to Create bike skins???

Started by ChaosFox, February 13, 2020, 05:55:58 AM

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ChaosFox

Hey guys i can create Gear just fine, but bike skins won't show up? I get the option to choose my custom paint but it doesn't work? It's just showing me my stock 2019 Honda 250f. Any help? I'm using GDUB's tutorial from 2015 and can't find another one anywhere else.. Please help guys.

iNsane | WW

Make sure you've named the texture correctly.
Every bike has its own texture names.

CRF is CRF.tga
RMZ is RMZ.tga
KXF is KXF.tga
TC125 is tc125.tga and TC250 is tc250.tga
not sure about the others

If you don't know the name of a texture, open an existing paint with paintEd and check the content.


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ChaosFox

what do i name crf? I have the livery, overlay, and bike_parts psd's. When i export do i just name them liverycrf.tga?

iNsane | WW

You have to use the psd for the specific bike. The OEM thread has links to the templates.

The textures/templates you are using are for the MSM stock bikes ...


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ChaosFox

I got the correct templates and now i'm making nice skins, but i ran into a problem. Some skins have blotchy black spots all over them? Am i doing something wrong?

fridgedollar

Quote from: ChaosFox on February 15, 2020, 10:18:59 AMI got the correct templates and now i'm making nice skins, but i ran into a problem. Some skins have blotchy black spots all over them? Am i doing something wrong?
are you saving as 24bit targa? that happens when saving as 32bit