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October 19, 2019, 01:50:03 pm

News:

MX Bikes beta12 available! :)


F.A.Q.

Started by Snappe, February 03, 2014, 01:49:43 am

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Snappe

February 03, 2014, 01:49:43 am Last Edit: November 08, 2018, 12:29:00 pm by Snappe
Is there a demo?
Yes, limited to one track, one bike, no online and no modding.

What engine does MXB use?
It is a scratch-built engine. Many features are shared with the other PiBoSo simulations (GPB, KRP, WRS)

Is there terrain deformation?
Yes, both offline and online

Is there a tear-off system?
Yes, there are tearoffs.

Are there different tractions such as sand, hardpacked etc.
Currently MXB has soil, soft soil, hardpacked soil, gravel, and sand.

Does the game support an xbox360 controller, and will it work with dual sticks? (left = bike, right = rider)
The xbox 360 controller is supported, and rider lean can be assigned to any axis / button.

Is there a damage system?
No.

Is there an online mode?
Yes!

Will there be AI / career mode?
No, offline practice or online racing only.

Does the game include an in-game track editor?
No, a heightmap must be created and exported to the game using an external tool.

Is it possible to run private / dedicated servers?
Yes, both are supported.

Is it possible to change bike settings (sprockets, suspension etc.)
Yes, there is a garage with the possibility to save/load/send bike setups.

What cameras are there?
2 onboard, 1 external. Also a comprehensive replay mode.