MX Bikes beta13 available!
Started by Mace-x, March 28, 2015, 03:55:13 am
Quote from: MXK_cdub85 on March 28, 2015, 07:58:54 am Damn son! Talented sob! That's some awesome work my friend. I'm a graphic design drop out lol, had to make money in a hurry. Now years later I'm still doing freelance graphic design and such. I really want to learn the 3d side of things. Any good resources you'd recommend? Is your goal to go into game design/art?
Quote from: gdubmx on March 28, 2015, 10:19:47 amAmazing! This is pro level stuff. Are you familiar with p2sta BTW, his bike renders are amazing. I'd love custom ones like thes
Quote from: TheFatController on March 28, 2015, 04:14:26 pmWow Mace nice work mate! Media's a hard career to get into and harder to find a decent employer, or stick working for a not so good one, so I wish you the best of luck!
Quote from: arnzzz on March 29, 2015, 12:55:36 amthats amazing work mace looks like we have some good talent in the pool for the future modding scene on MXBikes
Quote from: YodaIf no mistake have you made, yet losing you are ... a different game you should play.
Quote from: PizzaChet on March 29, 2015, 08:12:40 pmNice work man! The detail is getting crazy!
Quote from: arnzzz on March 29, 2015, 09:39:24 pmIm not down with the 3d lingo but if I asked the question "does MXB have a max poly count for bike models?" would that make sense? im just wondering if p2sta's bike or Mace's bike above would work straight in MXB, or are they way WAY to high in "polys"? (sorry if im abusing the word, like i said my 3d knowledge is weak lol)