• Welcome to MX Bikes Official Forum. Please login or sign up.
 
March 29, 2024, 02:43:53 PM

News:

MX Bikes beta18j available! :)


Ground Deformation

Started by TaLKFORDayZZ, March 02, 2014, 12:01:43 AM

Previous topic - Next topic

Ruubs

Quote from: MX181 on May 13, 2014, 05:36:50 AM
I just hope we don't get something like reflex, that does absolutely nothing and is munted haha
I actually love reflex's terrain deformation. Have you ever ridden one of the outdoor sand tracks, these were one of the best tracks I've ever ridden in a game, I loved all the ruts and bumps which deformed.

Piboso do you have any idea how deformation will work? Will it work with a softmap like reflex or with 2 heightmaps, a flat one, and a rutted/bumpy one (so when you ride over it, the first heightmap will deform to the 2nd).

MUD

Will it be possible to save the Terrain Deformation as a new file?

something like this:

HeightMap.raw -> RuttedHeightMap.raw

PiBoSo

Quote from: MUD on October 07, 2014, 01:07:50 PM
Will it be possible to save the Terrain Deformation as a new file?

something like this:

HeightMap.raw -> RuttedHeightMap.raw

As soon as terrain deformation support will be completed, it will be possible for sure.