MX Bikes beta16b available!
Started by PiBoSo, March 01, 2016, 12:30:56 AM
Quote from: Snappe on March 04, 2016, 01:00:25 PMI see I made a mistake... The UVs are flipped on the left fork. How annoying... But if I fix it for the next release, all your paints will be ruined!
Quote from: Mace-x on March 04, 2016, 06:17:47 PMI cant wait for a proper supermoto track, mixing both tarmac and dirt with some sx type sections, would be so nice! Quick question, tarmac is a 3d object right?
Quote from: geofanatec on March 04, 2016, 08:13:48 PMSpeachless Best beta ever! Just minor things here to work on. Let's get online going smooth and get to some organised racing Today was first day I could really put time into it and get a feel.....and wow! So glad my wife got sick so I could take care of the kids, lol!
Quote from: gdubmx on March 05, 2016, 11:14:59 AM@arnzz I know what you mean but the track is super one lined anyway so having those braking bumps on that flat turn does add a separation from the novices to experts. I personally like that turn as it promotes throttle control, honestly keep practicing that turn and it will help you out hugely on similar turns on other tracks. But I always got inside on that turn so.I guess and outside been would be ok but does anyone even use that line? Haha
Quote from: gdubmx on March 06, 2016, 12:06:13 AMpiboso how do we use ghost mode? didnt you add it to this beta?
Quote from: PiBoSo on March 06, 2016, 12:14:44 AMQuote from: gdubmx on March 06, 2016, 12:06:13 AMpiboso how do we use ghost mode? didnt you add it to this beta?In the testing pit page -> Trainer -> Enable