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Example Track Released

Started by Snappe, April 18, 2014, 07:35:04 PM

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Snappe

April 18, 2014, 07:35:04 PM Last Edit: April 18, 2014, 07:40:22 PM by Snappe
http://www.mx-bikes.com/downloads/mxb_track_example.zip

It's possible to view the track .map file with the Map Viewer program included in the Track Tools.
Hopefully the example files should help getting started with track creation. Feel free to ask questions if anything is unclear, doesn't work as expected etc.

Please note terrained.exe must be copied into the same folder as the .bat files in order to use them.

Ruubs

I've downloaded the example track and tried to open the heightmap.raw in Photoshop. When I open it in Photoshop I get a weird looking heightmap in my opinion. Here is an example of what I get when I open it.
http://i.gyazo.com/46f6a6fa3a7e0078fd28103bc4ed4269.png

This is an example of a heightmap I'm used to.
http://i.gyazo.com/8cd97c8206a339fcbb9ca75432cd5837.png

The rest looks good. Thanks a lot!

PiBoSo

Quote from: Sandbiter on April 18, 2014, 07:47:52 PM
I've downloaded the example track and tried to open the heightmap.raw in Photoshop. When I open it in Photoshop I get a weird looking heightmap in my opinion. Here is an example of what I get when I open it.
http://i.gyazo.com/46f6a6fa3a7e0078fd28103bc4ed4269.png

This is an example of a heightmap I'm used to.
http://i.gyazo.com/8cd97c8206a339fcbb9ca75432cd5837.png

The rest looks good. Thanks a lot!

It is a 16 bits heightmap.

acr21

Quote from: PiBoSo on April 18, 2014, 07:54:58 PM
Quote from: Sandbiter on April 18, 2014, 07:47:52 PM
I've downloaded the example track and tried to open the heightmap.raw in Photoshop. When I open it in Photoshop I get a weird looking heightmap in my opinion. Here is an example of what I get when I open it.
http://i.gyazo.com/46f6a6fa3a7e0078fd28103bc4ed4269.png

This is an example of a heightmap I'm used to.
http://i.gyazo.com/8cd97c8206a339fcbb9ca75432cd5837.png

The rest looks good. Thanks a lot!

It is a 16 bits heightmap.

Also have to change it to 1 channel

onlyonetone

Everything is working for me!

Ruubs

April 18, 2014, 08:26:11 PM #5 Last Edit: April 18, 2014, 08:52:11 PM by Sandbiter
Thanks Piboso and Acr21, it works fine now!

Sorry for my dumbness, but is it right that in 'Map viewer' the textures don't show up?
Also the terrained doesn't seem to work for me, and I've tried everything I could think of.

GDUBMX

nice guys!! looking forward to seeing a SX track
<br />GDUBMX YouTube<br />

GDUBMX

nice layout guys, just tried the track out in reflex. its a short track and the jumps are quite small. but not bad. :)
<br />GDUBMX YouTube<br />

Arvoss

Quote from: gdubmx on April 18, 2014, 09:53:28 PM
nice layout guys, just tried the track out in reflex. its a short track and the jumps are quite small. but not bad. :)

Could you upload a video please? :D

GDUBMX

mate, its really nothing to look at. its just the layout. i could do some screens maybe?
<br />GDUBMX YouTube<br />

Arvoss

Quote from: gdubmx on April 18, 2014, 09:58:13 PM
mate, its really nothing to look at. its just the layout. i could do some screens maybe?

Just wanted to see you jump on those jumps :P Screenshots would be nice  ;D

GDUBMX

yeh just tried the screens mate, aint gonna work using reflex. its shit for camera shots. i havnt got the modded camera files either. the corners are quite nice tho and the braking bumps are nice. it reminds me of one JLV's stock tracks on mx sim. cant wait to play the game. im sure the track will ride alot better on the proper game.
<br />GDUBMX YouTube<br />

onlyonetone

Ratios are most likely different in mxb than reflex.

GDUBMX

oh of course, i say its highly unlikely that piboso will make new tracks, i think gp bikes only has 1 track. these games are community dependent on content
<br />GDUBMX YouTube<br />

Ruubs

April 18, 2014, 10:15:09 PM #14 Last Edit: April 18, 2014, 10:19:45 PM by Sandbiter
A friend of mine tried out the track in Mx Simulator, same height/scale of the terrain in Mx-Bikes. He says the jumps and bumps are shorter and less deep, so Mx-Bikes will most likely have heavier bikes, which will be more realistic, because in Mx Simulator the trackmakers have to make every jump bigger than in real life, otherwise it won't ride good at all in game.