Author Topic: Pictures of the tracks!  (Read 89179 times)

Sandbiter

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Re: Pictures of the tracks!
« Reply #30 on: April 24, 2014, 10:52:33 AM »
To delete the track objects of the example track you need to do this.
-Delete the last code lines in the .hmf file.
-Delete scene0.edf out of your folder.

These are the last code lines in the .hmf file.
Code: [Select]
scene0
{
name = scene0.edf
pos
{
x = 0
y = 0
z = 0
}
rot
{
x = 0
y = 0
z = 0
}
}
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onlyonetone

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Re: Pictures of the tracks!
« Reply #31 on: April 27, 2014, 05:48:16 PM »
Looking good dude.

GDUBMX

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Re: Pictures of the tracks!
« Reply #32 on: April 27, 2014, 06:04:14 PM »
Nice man! Kudos
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robinf36

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Re: Pictures of the tracks!
« Reply #33 on: April 27, 2014, 06:07:44 PM »
Looks very nice! Makes me so exited for the game :D

MX181

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Re: Pictures of the tracks!
« Reply #34 on: April 27, 2014, 10:13:47 PM »
Replica geo?

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MotoX745

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Re: Pictures of the tracks!
« Reply #35 on: April 28, 2014, 05:58:30 PM »

its getting there i fixed the masks so that looks a lot better now, i added some objects thanks to sandbiter for the help (switching from bales to cones) and if anyone knows how to texture objects that would be a lot of help and how to create a SHD?

thisisdef

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Re: Pictures of the tracks!
« Reply #36 on: April 29, 2014, 12:51:59 AM »

its getting there i fixed the masks so that looks a lot better now, i added some objects thanks to sandbiter for the help (switching from bales to cones) and if anyone knows how to texture objects that would be a lot of help and how to create a SHD?

This looks great man!
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robinf36

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Re: Pictures of the tracks!
« Reply #37 on: April 29, 2014, 09:33:48 AM »
First try with mapview.
Thanks Sandhapper and Bearded4glory for the help and Rafagas for the track

http://gyazo.com/3af4e3cd90715d6ba6e5d3142e9685ab
http://gyazo.com/534ec03e3a63021d9bc7d5c43dc44af5
« Last Edit: April 29, 2014, 05:18:51 PM by robinf36 »

Sandbiter

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Re: Pictures of the tracks!
« Reply #38 on: April 29, 2014, 09:40:41 AM »
First try with mapview. Got rafagas's mx simulator track working into mapview.
Thanks Sandhapper and Bearded4glory for the help

http://gyazo.com/ce99f8e4b534574e3bec13ce320ae91a
http://gyazo.com/555d12d5654ed8cd13cf0c8f4b03c8aa
http://gyazo.com/4bf7af31379fa0e6557b29f3cbaa7c24
Looks good, but did you ask Rafagas for permission to show this?
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robinf36

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Re: Pictures of the tracks!
« Reply #39 on: April 29, 2014, 10:14:41 AM »
First try with mapview. Got rafagas's mx simulator track working into mapview.
Thanks Sandhapper and Bearded4glory for the help

http://gyazo.com/ce99f8e4b534574e3bec13ce320ae91a
http://gyazo.com/555d12d5654ed8cd13cf0c8f4b03c8aa
http://gyazo.com/4bf7af31379fa0e6557b29f3cbaa7c24
Looks good, but did you ask Rafagas for permission to show this?

No, not yet, his track folder was open so i think it is no problem
« Last Edit: April 29, 2014, 11:04:54 AM by robinf36 »

MX181

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Re: Pictures of the tracks!
« Reply #40 on: April 29, 2014, 11:36:54 AM »
Don't think you should have done that, but he will be here soon I assume

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Motoboss

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Re: Pictures of the tracks!
« Reply #41 on: April 29, 2014, 11:47:26 AM »
Definitely not a good idea ..I know I wouldn't want that unless I was asked.. The folders are left open to use the objects and decals not the disp
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bearded4glory

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Re: Pictures of the tracks!
« Reply #42 on: April 29, 2014, 07:23:50 PM »
Wow, didn't realize it was a stolen heightmap.  You should delete it or ask for permission to use it.  Do no release it without permission.

robinf36

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Re: Pictures of the tracks!
« Reply #43 on: April 29, 2014, 07:36:00 PM »
I can use it aslong as i give him credit when i release it.

onlyonetone

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Re: Pictures of the tracks!
« Reply #44 on: April 29, 2014, 07:42:39 PM »
I've been trying to recreate some of the 2011 sx tracks. I'm using the same layout. Just making a height map by looking at the track in a top down view. Does anyone know who made the 2011 sx tracks? I shall give credit for their original layout.