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Mods => Tracks => Topic started by: Ruubs on October 10, 2016, 10:50:52 PM

Title: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 10, 2016, 10:50:52 PM
(https://gyazo.com/a3839f4b950febcf6bea710524396ce3.png)

https://www.mediafire.com/?169d522w77eqm9d

The Wick! Motocross' most famous sandbox returns to greet racers with its classic ultra-rough terrain, a never-ending bump fest that just gets deeper and tougher as the day goes on. A sand track is an entirely different animal, and if the riders aren't prepared, it will eat them up.

The key to The Wick is adapting to its ever-shifting terrain. Fans should get there early to see how smooth the track looks before practice begins, and then track how quickly the bumps begin to form. By the end of practice, the place is totally whooped out, and they only get deeper during the motos. The smartest riders will keep searching for smoother lines, hitting the untouched spots until they get rough, then finding new ground again somewhere else.  Making these decisions while your heart, lungs, arms and legs are screaming is something only the toughest and fittest can do.

Southwick is so unique that it favors local riders more than any other track. They know where the good lines will develop, and they'll have The Wick faithful pushing them to dig deep late in the motos. Be sure to scan the hometown listings for each rider on the entry list—someone you've never heard of might be in contention for a podium.

For all of its gnarliness, Southwick is nestled right in the middle of a very quaint downtown. You'll be surprised to find a legendary motocross track nestled right up against baseball fields and an American Legion post, but all of that just adds to an experience unlike any other.

Credits:
Piboso and Snappe for the documentations.
Vortex_Damien for the bleacher model.
TheFatController, Vortex_Damien, gdubmx for beta testing (did I forget anyone :o?).
promotocross.com for the track history.

UPDATE 11-10-2016:
Added 20 more starting gates.

NOTE: Wet textures don't work yet. I don't know why I couldn't get them to work. I removed them from this release since I couldn't care much less.
Title: Re: Southwick 2016
Post by: 𝖙𝖋𝖈 on October 10, 2016, 11:19:24 PM
Can't believe you actually released it lol. Good job man, should make for a very interesting event in the GTX series!
Title: Re: Southwick 2016
Post by: philiaN on October 10, 2016, 11:43:44 PM
OK, that's a total different Track Style... and its AWESOME. Dude, your track style is really really S(w)ick af.  ;D
The first lap was like, "wow, this track feels really like a badass sand track". Awesome Job, i hope we will see more in the future. I really hope so :)
Title: Re: Southwick 2016
Post by: BadStar on October 11, 2016, 01:50:31 AM
Awesome work man! This is one of those tracks that I find myself in a battle to the end with my ghost b/c it can be so technical. Love it!
Title: Re: Southwick 2016
Post by: Ruubs on October 11, 2016, 08:10:27 AM
Thanks a lot guys!

I actually forgot to update the amount of starting gates. There are only 20 starting gates but 40 pit spots. I'll update this later today. Why do I always forget something? :(
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 11, 2016, 06:11:38 PM
Updated the track. I'll register this track as well now.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Hegz on October 12, 2016, 03:31:52 AM
Awesome track!
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Mace-x on October 12, 2016, 05:24:58 AM
bike be like.
Braaap Bog Braaap Bog Braaap Bog.  ;D

love the track, it´s pretty fun, rought and different, i freaking hate the camera in this track tho, it really needs to be fixed in order to work better, i get too dizzy.
great job sand!
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 12, 2016, 07:02:45 PM
Thanks guys!

Quote from: Mace-x on October 12, 2016, 05:24:58 AM
i freaking hate the camera in this track tho, it really needs to be fixed in order to work better, i get too dizzy.
great job sand!
You don't mean the trackside cameras, do you? I assume you're talking about the first person camera?

I have to see that the trackside cameras aren't the best.. It's just hard to do on a track with lanes this close to eachother. I actually redid them once and didn't test them the final time. I wanted to release the track and couldn't wait any longer.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: 𝖙𝖋𝖈 on October 12, 2016, 07:29:36 PM
My guess is that he's talking about how strictly the camera follows the bike in replay mode. It looks ridiculous when you go over whoops!

I've mentioned it before, I think as a suggestion, the replay cams need to be looser, allowing for small movement of the bike within the frame to soak up some of that jerkyness..
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 12, 2016, 08:16:15 PM
Quote from: TheFatController on October 12, 2016, 07:29:36 PM
My guess is that he's talking about how strictly the camera follows the bike in replay mode. It looks ridiculous when you go over whoops!

I've mentioned it before, I think as a suggestion, the replay cams need to be looser, allowing for small movement of the bike within the frame to soak up some of that jerkyness..
Hm alright! Added that to the 'All suggestions topic'. ;D
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Mace-x on October 12, 2016, 08:19:04 PM
i was talking about the 3rd person camera, sorry for the mixup  :-[

it follows the ground too strictly and it´s weird, hopefully it will be fixed at some point.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 12, 2016, 08:50:39 PM
I didn't even think about that when I made this track. I'm sorry to all 3rd person users if this one is hard to ride atm. :-[
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Asdrael on October 12, 2016, 10:53:21 PM
Very nice track, spun a few laps on it. Feels rough as it should. The only issue I have is just related to the game, I still think the soil feels to "hard" even when using "sand" material. I should be more... fluffly.

But great work on the heightmap, object and environment!
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Wedgewood on October 13, 2016, 01:13:57 AM
I'm loving this track,  It's probably one of the most fun tracks to ride on.  The detail in the bumps are really good and the berms really help hold your line.  Thanks for sharing.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Mace-x on October 13, 2016, 01:31:50 AM
it´s not your fault, the camera just follows the terrain and this track is bumpy, hence the camera is bumpy.

love the track and it´s quite cool to find lines and rail berms, thanks sand!  ;D
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Midbeck on October 13, 2016, 02:24:40 PM
This track is great! there are tons of line options nearly everywhere. A+
Quote from: Asdrael on October 12, 2016, 10:53:21 PM
The only issue I have is just related to the game, I still think the soil feels to "hard" even when using "sand" material. I should be more... fluffly.
I totally agree. Almost makes me wonder how a normal track would feel like with this kind of traction etc.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: Ruubs on October 13, 2016, 05:11:28 PM
Thanks everyone! It really means a lot reading all these positive comments! Motivates me to make more.

Quote from: Midbeck on October 13, 2016, 02:24:40 PM
Quote from: Asdrael on October 12, 2016, 10:53:21 PM
The only issue I have is just related to the game, I still think the soil feels to "hard" even when using "sand" material. I should be more... fluffly.
I totally agree. Almost makes me wonder how a normal track would feel like with this kind of traction etc.
I have to agree as well. But I also like this for some sand tracks. We need this as a light sand traction and another heavy sand traction one.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: NorthEastMX on December 23, 2016, 07:43:19 PM
Now that Beta 5 is out.. I will be downloading this later tonight.  I have raced this track in real life..   I would be nice to see the original layout done Pre 2004...   That was when it was in its PRIME !!
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: GDUBMX on January 17, 2017, 11:59:00 AM
Im having a real tough time finding a setup for this track and the geotires mod to work. Everything i try results in a wheelspin on the rear out of corner and washout on the front end.

Hard to tell if the front end washout is still the result of the bug in the game or its tire/suspension related. Im leaning toward suspension as every compound i have tried so far doesnt seem to fix the issue.

Anyone having similar issues or is my setup just complete dogcrap? :D

(https://s28.postimg.org/yzmbvucl9/screen022.jpg)
(https://s28.postimg.org/fj1m9bhh9/screen024.jpg)
(https://s28.postimg.org/ei1dk70hp/screen026.jpg)
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: 𝖙𝖋𝖈 on January 17, 2017, 12:01:55 PM
Not just you mate, I ran some laps last night with geos tyres and only got one clean lap out of 5!

Mid soft worked the best for me, stock suspension so far. I think it's going to be one of those rounds where people fall a lot. I'm going for the slower but steady approach.

It could also be the track, it's damn bumpy, and sometimes hard to remember where all the lines are.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: StoneRider on January 17, 2017, 01:43:10 PM
Quote from: TFC on January 17, 2017, 12:01:55 PM
clean lap out of 5!
Not enough. you can't do shit in 5 laps.
Quote from: TFC on January 17, 2017, 12:01:55 PM
It could also be the track, it's damn bumpy, and sometimes hard to remember where all the lines are.
Traning...

Gdub your setup is to soft. did you check the sag ? and in the sand, it's good to have a stiffer fork than the shock. Looks at herlings bike in the sand? it's a chopper
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: 𝖙𝖋𝖈 on January 17, 2017, 01:46:14 PM
It was really meant as '1 in 5 is clean'.. Or 20% ;D
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: GDUBMX on January 17, 2017, 01:58:35 PM
Quote from: StoneRider on January 17, 2017, 01:43:10 PM
Quote from: TFC on January 17, 2017, 12:01:55 PM
clean lap out of 5!
Not enough. you can't do shit in 5 laps.
Quote from: TFC on January 17, 2017, 12:01:55 PM
It could also be the track, it's damn bumpy, and sometimes hard to remember where all the lines are.
Traning...

Gdub your setup is to soft. did you check the sag ? and in the sand, it's good to have a stiffer fork than the shock. Looks at herlings bike in the sand? it's a chopper
what should the sag be in sand? 60mmf 110mmr?
i have an alright setting now but its still softer, can you post up a baseline setup that we could play with mate? :D
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: StoneRider on January 17, 2017, 02:13:04 PM
honestly... i'm bad in sand ^^ and i struggle to find a nice setup for rmz too. But i'll try to find something ridable for yzf i'll post it here. and for the sag, it's 70 front and 100 rear no matter the soil. You just want the front sag at 60 for supercross but for motocross it's always 70/100.
try this --> front bump 12 rebound 10   110 oil level
                  rear bump 10 rebound 8

Let me make some testing and i'll let you know


PS: in the sand, you have to change your all riding style. Stay up as soon as you can, lean back, use your riders movements (soo important) and try too always keep some gaz. It's when you cut the throttle that your front end slide away. throttle control and rider leaning are the keys IMO. And again... training, training, training, testing, training...
                 
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: StoneRider on January 17, 2017, 02:15:41 PM
sorry for double post... what are you riding Gdub ?? YZF or RMZ ?

my setup so far for the rmz:

(https://i.gyazo.com/d5f0f9e1121ca94f9ebc83c157b57ac7.jpg)
(https://i.gyazo.com/083339217ad5f44d17e5791a8793bd25.jpg)
(https://i.gyazo.com/96e48c4526baec7ca453fee29e96f3cd.jpg)

at the moment i'm trying to speed up both fork and shock with the rebound setting, and i'm not sure about the gearing. But i think i'm good for the rest. Bump, oil level, sag...
On the rmz, the Rear is too high so it's hard to set the right sag... but that's the best i've found so far.

good luck guys
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: GDUBMX on January 17, 2017, 02:41:24 PM
Nice one stoney :)  rmz for the series mate.  Cheers dude,  the techniques you describe I learned the hard way hahaha I noticed you have to roll the throttle to stay upright
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: GDUBMX on January 17, 2017, 03:45:27 PM
Yeah I gotta agree Geo,  I run full soft with 10.2 (whatever lowest)  psi.  And yeah it's super deep lierop 08 style sand Haha  love it!  Gotta give it up to Piboso for the beta 5 work though,  I'm absolutely loving it.  Have not stopped playing since it dropped,  it baffles why some people are still saying it's like streetbike handling?  I just don't get that anymore
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: StoneRider on January 17, 2017, 03:51:22 PM
here is the best i got so far. You want your suspensions to be soft but fast to get traction but still follow the bumps well.

(https://i.gyazo.com/5ce64d6010acf8344baa8d3d6b3910f6.jpg)

PS: if you don't ride a rmz250 just forget it.
Title: Re: Southwick 2016 (UPDATED 11-10-2016)
Post by: StoneRider on January 17, 2017, 04:26:02 PM
XD Geo that punchline ! yeah i have to try wet sand !