MX Bikes Official Forum

Mods => Track Editing => Topic started by: Maxim Barancheev on February 14, 2022, 01:52:03 PM

Title: FBX doesnt convert to EDF
Post by: Maxim Barancheev on February 14, 2022, 01:52:03 PM
Hello. I made a banner in blender

(https://cdn.discordapp.com/attachments/834537077219393537/942536168900272178/671.png)

this is my material nodes

(https://cdn.discordapp.com/attachments/834537077219393537/942536528406646804/672.png)

then i export this banner to .fbx

(https://cdn.discordapp.com/attachments/834537077219393537/942538850788593725/673.png)

Convert FBX to EDF

(https://cdn.discordapp.com/attachments/834537077219393537/942539066908487680/674.png)

Then i click build all and test with mapview

(https://cdn.discordapp.com/attachments/834537077219393537/942539180817399868/675.png)

When i test the objects, i dont see my banners. There isnt in the sky or under the map, its invisible. As i know its problem with converting FBX to EDF. Please guys help me, why the problem is?


Also i and my friend test it. I send him an .fbx file, he converted it to edf. But when i go test it on the track, the banners are white. Also does anybody know it?

Hope you guys help me

and yeah, i followed TFC tutorial to make track, and AGMX for object tutorials
Title: Re: FBX doesnt convert to EDF
Post by: IShotTupac269 on June 05, 2022, 10:34:00 PM
I'm still really new to this track making stuff but I know you have to check the recalculate box on the fbx2ef program.