Hi guys, when I download a texture it comes with these black and white images, do I utilise these in game and if so how? Cheers
Links to images - https://ibb.co/7SrLGVS / https://ibb.co/cFwrV2s
I believe that's a displacement map (a heightmap for textures)
As much as I'd love it if MXB supported displacement maps for textures it currently doesn't and I don't believe it ever will :-\
So no. The only maps you really need for textures are the texture, the normal map, and the specular map which goes in the alpha channel of the normal map.