Sorry the delay, I dont have much time to play. Did what u said and worked today! Thanks bro
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Quote from: ros on February 10, 2021, 06:13:25 PMQuote from: felipevonzuben on January 11, 2021, 02:29:06 AMQuote from: SD | NSG Sherco on January 11, 2021, 12:56:39 AMQuote from: felipevonzuben on January 11, 2021, 12:24:19 AMHi guys!
I finished the second part of the tutorial but when I load my track into the game, it has a huge clif in the middle of the map, like a huge step from one half to another... I did it again from the begining 3x and still getting the same.
Any ideias of what the heck is happening?
Thanks!
I would guess that it is to do with your heightmap, maybe the data you are collecting is off and therefore is producing a different terrain than desired. I am not an expert but this is my opinion
Yeah I was thinking about it too, but I changed the heightmap to a complete new one and things got even worse!
I am lost!
Hi !
I had the same issue when I used image encoded as RGB on 8 bits. You need to convert it to grayscale 16 bits image.
You can do it using Gimp menu:
Image -> Mode -> Grayscale
Image -> Precision -> 16bits
Quote from: iNsane on February 04, 2021, 02:11:59 AMThe aerial guys are currently doing all the 2021 tracks for their series.
https://mxb-mods.com/?s=Aerial
