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April 25, 2026, 06:04:57 PM

News:

MX Bikes beta19 available! :)


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Messages - Saltucius

1
I'm looking for the exact same thing (also made a thread on the Steam forum but no luck). I'd like to have rider lean F/B mapped to both analog sticks.
2
Tracks / Re: Issue Installing Tracks
October 24, 2021, 12:20:57 AM
Not every track maker saves them as .pkz. If it's just a folder with a bunch of files in it, just save that folder in your Tracks folder, and it should work the same. The way I understand it, you can take a zip file and just change the extension to .pkz instead of .zip, and the game will know how to read it. But I usually just extract the zip file and put the raw folder in my tracks folder and it works fine.
3
Tracks / Re: 2021 Lucas Oil
May 29, 2021, 12:29:12 AM
Quote from: spinny on May 28, 2021, 08:09:04 PMI barely have enough time to play with 2 jobs

So you should understand that a lot of people barely have time to make maps they want to make, let alone maps some random person on a forum asked about.
4
Tracks / Re: 2021 Oak Hill Raceway(WIP)
May 28, 2021, 03:03:33 AM
Guys, WIP means "work in progress", so I doubt there's a link yet.
5
Tracks / Re: CBMXon Timbó
April 28, 2021, 05:08:38 AM
Awesome track, I really love the verticality!
6
You mean like making a track and charging people to download it? I guess technically you can do that, but it's not really the norm, and I don't know how many people would actually buy a track when every other one is free.
7
Tracks / Re: Lost Lands
April 17, 2021, 02:10:07 AM
Quote from: Nixle on April 17, 2021, 01:13:09 AMwhen i load into the track it isn't there like the whole maps invisable


Read the thread; this map is from 2015 so probably doesn't work with the current version of the game. Somebody left a reply which bumped it to the top, making it look like a new release, but it's not.

Now stop replying so it doesn't keep getting bumped!
8
Tracks / Re: Broken Spoke MX
March 29, 2021, 05:34:30 AM
Awesome track! Mellow, but SUPER fast. And I love the environment. It kinda harkens back to the PS2/Xbox era where tracks were massive and over-the-top (in a good way).
9
Quote from: Mcervantes3221 on March 13, 2021, 06:52:38 PMI really like the scaling. But something to keep in mind is that it depends how the person is playing the game. For example I play in virtual reality and everything looks so much bigger in a headset that most of the time when after I preview a track on youtube I dont even recognize it when I go to play it on my headset. On a tv or monitor in 3rd person the jumps look normal or a little small, in first person a little bigger, but then when I put the headset on they look so huge!!!!! And I have a 65" tv so its not like its real small. And the drop offs like in a lot of the outdoor national tracks look like you're dropping off a big cliff! But again on a flat screen it hardly even looks like the grade is dropping.
You can definitely tell a couple of guys that made tracks definetely dont play in vr cause some of their jumps look like a straight wall.
Hope this helps.

I don't think that's due to the scaling being off, I think that's just the nature of VR. We're so used to seeing things squished down onto a flat monitor (even if it's a relatively large monitor), that when we hop into a virtual world where everything is back to true scale, things seem bigger. Plus, if map makers intentionally made things smaller for the sake of VR, think of the impact that would have on the non-VR players.
10
Tracks / Re: Linköping (Replica)
March 21, 2021, 12:46:11 AM
Quote from: NoKnownThrone on March 19, 2021, 08:03:19 PMI still also wish the deformation was more evident. I still can't really tell if I'm making any deformation after quite a few laps. But otherwise, this is probably my favorite track. Some of the craziest flow and very interesting sections. I love this thing!!

This is my exact same stance. The track is great, I was in an online session on it and ran out of gas twice without even realizing I was playing that long. But even riding that many laps in a lobby that consistently had 3-5 other people, the deformation was only barely visible in a few spots, and it didn't feel like it had that much of an effect physically. Not to take away from the track by any means, but more deformation would definitely take it to the next level.