Quote from: RiccoChicco on May 29, 2014, 09:03:15 PM
Well you can ride on dirt/sand (you need to edit tyres physics) but I'm pretty shure MXB will bring us a better support for dirt surfaces and jumps. ATM, jumps is probably the biggest problem to not bring correct supermoto physics to GPB.
So there a lot of problems for GPB :
- not correct rider animations (we don't know how to create a new one yet)
- Jumps are very difficult to manage
- Grass/Dirt/Sand support will be better on MXB
But PiBoSo is right on some things about GPB : Supermoto races are more similar to track races than MX races (starting grid, etc).
Thats why we are not decided yet
Interesting stuff, I know nothing about the technical side of making a sim, but I can see there's a lot more to take into consideration than my simple take on it. Jumps of course is a big part of supermoto, and again there's huge similarities with mx jumping. But yeah, the grid and some of the tarmac/asphalt aspects of supermoto are similar to GP. It blurs the lines between road and off-road, so I can see how it poses problems.


