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December 03, 2024, 08:28:56 AM

News:

MX Bikes beta19 available! :)


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Topics - Snappe

1
Support / COMMON PROBLEMS / SUPPORT FAQ
November 01, 2021, 07:41:18 PM
MXB DOES NOT START
Check that you have global.ini in Documents\PiBoSo\MX Bikes\. If this file or folder is missing, an antivirus is probably blocking MXB from creating it

MXB STARTS BLANK, AND QUITS
Check that your graphics drivers are up to date

MXB STOPS LAUNCHING
Try deleting global.ini

SETTINGS AREN'T BEING SAVED
Probably there is an antivirus blocking MXB from writing profile data in Documents\PiBoSo\MX Bikes\

I'VE LOST MY KEY
Please send a PM to PiBoSo or an email to support@mx-bikes.com including first name, last name and email address as they appear in the PayPal receipt.
2
Off Topic / Photos des Nations
October 03, 2017, 02:08:35 PM
Took some photos at Matterley Basin last Saturday...

4
Tracks / How to Install Tracks
October 14, 2014, 05:46:41 PM
Copy your track .pkz files (or folders) into the mods\tracks folder in
Documents\PiBoSo\MX Bikes

Alternatively you can specify your own mods location by changing the [mods] line in mxbikes.ini
For example:
[mods]
folder=D:\mxbikesmods\
5
Paints / TEMPLATES UPDATED
October 02, 2014, 04:35:57 PM
Templates.zip has been updated. Now naming is correct, boots template is fixed, and additional bike templates have been added to allow painting of all parts.

http://www.mx-bikes.com/downloads/templates.zip
6
Paints / Paints Install Guide
October 01, 2014, 04:01:17 PM
Create a directory structure in the MX Bikes install folder:

bikes
   350xf
      paints
rider
   paints
   boots
   gloves
   helmets
      default
         paints

Copy the .pnt file into the correct folder.

For example, a rider kit .pnt would go in:
MX Bikes/rider/paints

A helmet .pnt would go in:
Mx Bikes/rider/helmets/default/paints

A bike livery .pnt would go in:
bikes/350xf/paints

Guide also on the docs:
http://docs.piboso.com/wiki/index.php/MXB_PaintEd
7
Paints / Paints Creation Guide
October 01, 2014, 03:51:59 PM

  • Save your paint as a 24 bit tga. The filename must be correct:

    • livery.tga   (bike graphics)
    • bike_parts.tga   (bike metal parts)
    • onboard.tga   (steering / bars)
    • rider.tga    (rider kit)
    • helmet.tga
    • gloves.tga
    • boots.tga
  • Open PaintEd, click the Dir Read button and locate the folder where you saved the tga. After opening, you can click the name on the left side to see a preview on the right side
  • Type a name for your design in the Name box
  • Click the Pack button
  • Save your .pnt file with your design name
8
General Discussion / BETA 1 RELEASED
September 30, 2014, 05:47:38 PM
http://mx-bikes.com/?page=downloads

Notes:

  • Tick the OpenAL redistributable box when installing, otherwise you might not hear any sound.
  • Make sure you calibrate your controller before trying to assign axis! (Calibration button at the top of Settings>Input page)
  • You can change your race name and number in Profiles
  • If you purchase a license, to race online you must register here:
    http://stats.mx-bikes.com/register.php
    Leave 'Old Nickname' field empty if it's your first registration.
  • If you are using an XBOX 360 pad, you might find it useful to put this file in the MX Bikes/plugin folder to allow the triggers axis to be split:
    http://www.kartracing-pro.com/downloads/xinput.dli
9
Paints / Bike & Rider Templates
September 17, 2014, 04:35:36 PM
Templates for Bike Livery, Rider Kit, Boots, Gloves, Helmet can be downloaded here:
http://www.mx-bikes.com/?page=downloads
10
Track Editing / Example Track Released
April 18, 2014, 07:35:04 PM
http://www.mx-bikes.com/downloads/mxb_track_example.zip

It's possible to view the track .map file with the Map Viewer program included in the Track Tools.
Hopefully the example files should help getting started with track creation. Feel free to ask questions if anything is unclear, doesn't work as expected etc.

Please note terrained.exe must be copied into the same folder as the .bat files in order to use them.
12
General Discussion / README / FORUM RULES
February 03, 2014, 02:43:29 AM
     THE RULES

  • Be nice!
  • Before creating a new topic, please make sure that (a) something similar doesn't already exist and (b) it really needs to be a new topic.
  • Don't quote images! Please remove them from the quote before posting.
  • Please don't PM the admins unless it's important (eg. a problem with your license key). For info about the sim / news, keep an eye on the MXB Twitter