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November 10, 2025, 06:26:26 AM

News:

MX Bikes beta19 available! :)


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Messages - showtimemx

1
That did it apparently I was missing a step in there somewhere and it was causing problems.  Now I can work on the heightmap and get things going.  One more quick question.  How do I remove all the grass from the track?  I'm using the example track and some settings based on tfc tutorials so I'm getting grass from the example track all over the track.

Thanks
2
Thanks guys, I'm absolutely loving mx bikes.

So a few issues I've run into:

1. Converting heightmap.png to .raw format.  I use affinity photo and found no expert to that format, instead I started with world creator, moved to l3dt export .raw from there.  Not super great.

2. Keep getting crashes to desktop after making changes to size/scale in notepad. Change it back still crashes.
3
I have watched most of these and have learned a lot but still have areas that I feel I'm missing.  I would love to see how the track the Forest was created along with the textures and objects.  Really enjoying the game and would love to put together some fun riding tracks so I will keep working at it and see what I can come up with.
4
Track Editing / Old MCM creator looking to create tracks.
December 25, 2019, 07:49:19 PM
I have been around the motocross game community for over 30+ yrs I use to create tracks for MCM 1 & 2, MX vs ATV, Mx Simulator and a few others and am looking to get back into creating tracks for MX Bikes and wondered if I could get a little help getting started.  I tried to looking through the forums to find what I need but I'm not fully getting all the pieces. 

1. Does anyone have tutorials on how they are using Blender for objects and track setup (size etc within blender).
2. Textures - I realize almost all games have gone to tiling but I wondered if it is possible to do a single image texture map say 2049 x 2049?  I still enjoy the old method of using burn tool etc with a top down render of the map to do track textures?

I really appreciate any input and look forward to possibly bringing some new content to MX bikes (hopefully 3d track objects, Bike Skins, Rider Skins, Tracks)

Thanks Again
Showtime