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May 21, 2026, 12:14:23 PM

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MX Bikes beta19 available! :)


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Messages - AZDesertRat

16
Tracks / Re: Flat track
January 19, 2022, 03:21:41 PM
74med has the Knoxville track available for download in the "Oval" category at the following link.
Track Database
17
Support / Re: Bike Unknown To Server
December 31, 2021, 05:21:31 PM
You need the updated OEM pack.

MX OEM Bike Pack "New Friends...
18
Tracks / Re: SUPERCOOP MX
December 09, 2021, 03:28:49 PM
Comprendo, had a feeling that might be the reason why.  Doesn't matter because the way you have the track setup now is just perfect for the game.  Maybe the best released yet for variety of line options.

Thanks again, super appreciative of the effort put into your tracks!
19
Tracks / Re: SUPERCOOP MX
December 08, 2021, 04:10:32 PM
Great job!  This one has that nice local track vibe to it that I tend to prefer.  It can be very relaxing to ride but also quite challenging the harder you push.  Only thing I thought was off is that I could've sworn the real track is mostly sand w/loose traction??
20
Awesome job on this one!  Instantly brought back great memories of a back woods track in eastern PA (near Hamlin).  Remember riding an old RM80 here as a young kid in late 70's with my older bros during summer vacations.
21
Tracks / Re: THE HURRENMX COMPOUND (Work in Progress)
September 17, 2021, 12:56:29 AM
Lookin' great!
23
Told ya buddy, never make posts when ur drinking, lol.  Surface type dictates how fast a layer will erode. Soft Soil erodes quickly where as Compact Soil erodes much slower.  Combine type with thickness and u have a good amount of control over how the track surface will erode in terms of rate and depth. This is documented by Piboso in the official documentation. Surface_Layers
24
Tracks / Re: MXGP of Russia 2021 Orlyonok
July 12, 2021, 05:01:11 AM
Beautiful rendition my friend, as expected 8).   
25
Go to the MXB Track Modding Tools & Docs sticky thread above your post and download the Example Track Files.  You'll find the default scenery.edf in there.
26
Tracks / Re: CBMXon Siqueira Campos
June 08, 2021, 12:26:07 AM
Thanks for the new track, it's a lot of fun to ride.  Also, good job on the track side objects and the under/over bridge. One play issue note - I never got a time for the 3rd segment, so no full lap times either.  The 1st and 2nd segment times were also curiously quick.  Think it has to do with the under/over section.

Some constructive criticism.  Since you guys are obviously invested in track making given the number of layouts released so far, I wanted offer a couple suggestions that I believe would greatly enhance the appearance of your tracks.
  • Varied tree scaling would really help to avoid repetitive looks around certain parts of the track perimeter.  There is a lighter tree that is scaled the exact same size/rotation, planted in a row and just looks unnatural.
  • The track mask could REALLY use some attention so that the primary riding surface didn't appear so pristine. Painting in subtle race lines or at the very least using a noise brush in PS/Gimp to blend the 1st couple terrain layers would give it a dirtier appearance.
27
Track Editing / Re: Track registration
May 23, 2021, 05:14:00 PM
Thank you sir, just tested using stock MSM bikes and they do register :D .
28
Tracks / Re: AK Farms MX 2013
May 21, 2021, 04:34:05 PM
Glad you like the track and it's presenting some challenges.  I replied to each question in blue text with my suggestions.  I'm sure better riders than me will find some different lines.

Quote from: NoKnownThrone on May 20, 2021, 01:55:09 AMMy one gripe: I feel like I can't time some of the sections right. I will find myself either a bit too slow and tag my back wheel, or rushing the corner too hot. There are three specific sections where I can't seem to nail the timing consistently.

There is an outside right turn that hits a lip where you can triple. Both lines seem to do this.
1) If I triple the outside line, I case it just barely clipping the rear wheel if too slow, or can't hit the inside corner if too fast.
This is meant to be the quickest line if you go for the triple.  You can clear it and brake in time to catch the inside berm but there is risk.  The outside line is also the safest if you throttle back and go double/single.

2) If I hit the inside line from the right corner, I seem to be more successful, but feels like a "slow down" corner, or back tire slaps the top of the last taller whoop again. (I think this is me just trying to go fast, and I need to learn this line better)
Inside line you have to back off the throttle and square up the bike upon entry over the mini jump whoops.  Less is more here, skimming the top of middle jumps is pretty quick and controlled.  You can also cut across to the left if a rider isn't in the outside line.

3) The back long rhythm section. Left side feels like one of the lips is incredibly steep and shoots you pretty gnarly if you hit it slightly off.
There are a couple things I now feel would be better for this section.  First would be to shorten or just remove the ledge jump on left side.  It can be frustrating to catch your back wheel on it no doubt.  Other thing is to generally widen the entire middle section.  In a race you do feel pinched in due to the split line stuff (IRL it does feel tight because of how close the tree line is to the right side of the track).

Again, I haven't put more than 20 laps here, but I would LOVE to see if anyone else is running across some of these while learning this track as well. I really do feel like this track is much harder than it looks, and I think the answer is I just need more practice.

Also, as an extra credit (LOL), what is everyone doing for the short pure whoop section? Seems a very controlled triple / triple / triple might be best?
29
Tracks / Re: AK Farms MX 2013
May 21, 2021, 04:07:05 PM
Cool, cool.  Been doing the same with a group of buds for the past 20 years literally.  Wife and kids know when it's Friday night stay away from dad's office, LOL.  Steam request sent.
30
Tracks / Re: MXGP of Sweden 2010 Uddevalla
May 20, 2021, 08:27:54 PM
Awesome atmosphere and track rides great too ;).  Thanks!!