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September 10, 2026, 02:06:40 PM

News:

MX Bikes beta19 available! :)


Upcoming paints

Started by Ruubs, September 18, 2014, 07:45:53 PM

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Kording

Quote from: TimMX15 on September 18, 2014, 09:17:16 PM
Did some work on a RedBull KTM Bike, think it came out pretty cool
(IMG)
Dunlop logo on the rear fender is flipped.

GDUBMX

Quote from: TheFatController on September 19, 2014, 09:34:15 PM


Think I'll wait until the game comes out to finish it off. Wanna make sure stuffs in the right place and want to skin stuff that I don't know what it is yet.. if that makes sense
nice works fats!

𝖙𝖋𝖈

Thanks man can't wait to get it wrapped around that model.. You got any skins on the go?

GDUBMX

September 20, 2014, 01:11:32 PM #18 Last Edit: September 20, 2014, 03:52:14 PM by gdubmx
Yeh man I got 2. A Suzuki one and a nice custom KTM one I'm working on. Taking my time tho as I want it to look real clean. Also nearly finished a helmet and gear. As you said just need models to test.

sneak peek.



GDUBMX


kawimx630

Quote from: gdubmx on September 20, 2014, 04:49:59 PM



http://s30.postimg.org/u1m1bh4nl/Untitled.jpg

hmm weird, try the link mate?

that works looks really clean nice work everyones work on here looks soo much cleaner then mx simulator

𝖙𝖋𝖈

Looking real nice man  ;D What do you mean Suzuki.. what for? the KTM model? or a different model?

GDUBMX

Thanks guys, yeh im a Suzuki fanboy and as we dont have a Suzuki model yet im skinning a Suzuki kit for the MSM 350XF lol.

𝖙𝖋𝖈

Oh yeh im with ya. To be honest I like em all but ktm lol. This years a good looker tho.looking forward to a good kx model 8)

GDUBMX

http://s28.postimg.org/bg96u77e5/MXB_Bike_Cutout.jpg



Heres the rest, got a few more tweaks to go but you get the idea.

cage47


MotoX745


Can't compete with any of these, i haven't made graphics in a long time so i'm a little rusty

PDR

Custom design, having trouble figuring out what to do for the rest of it. Got any ideas?


m121c

Quote from: MotoX745 on September 20, 2014, 09:39:52 PM

Can't compete with any of these, i haven't made graphics in a long time so i'm a little rusty

Try lowering the AO shading to 50% opacity or lower, you want the maps to do most of the work the AO should only be used as very subtle highlights.