@Hornetmax, correct, its not all, but a major part of getting around rough terrain- However, what teh different modes would do is 1) give a visual aid and wider range of animations, and more importantly, 2) limit the range of the input. Having the range of the thumbstick correlate the the whole motion teh handlebar can do, is just way too sensitive. It would help with the big difference between fast and slow. The leaning/foot-out mode [2] used at low speed would have the rider applying more steering for sharp turn, but in mode 1 be able to drive slow without jerking spastically.
@Mace-x, i think it would become a natural habit after even a short time. For flat turns you basically change no mode. While braking for a slow corner you tap the appropriate should button and when exiting the corner, the opposite one.
I just think many have tried and all use teh same method, but it always ends up ridiculous difficult (and again thats not what makes a sim a sim) and so automated that tehre is no room for precise racing. Its so dependent on perfect lines. As of now with the hardcore method, sure, maybe 10 or 15 people can get the bike around the track, but having races that look anywhere close to how races are in real life is just not going to happen. And im not talking about one pass, but laps after laps actual close racing.
@Mace-x, i think it would become a natural habit after even a short time. For flat turns you basically change no mode. While braking for a slow corner you tap the appropriate should button and when exiting the corner, the opposite one.
I just think many have tried and all use teh same method, but it always ends up ridiculous difficult (and again thats not what makes a sim a sim) and so automated that tehre is no room for precise racing. Its so dependent on perfect lines. As of now with the hardcore method, sure, maybe 10 or 15 people can get the bike around the track, but having races that look anywhere close to how races are in real life is just not going to happen. And im not talking about one pass, but laps after laps actual close racing.