Author Topic: 2016 KTM 450SXF  (Read 2731 times)

Asdrael

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Re: 2016 KTM 450SXF
« Reply #15 on: June 25, 2018, 07:45:53 PM »
Each geometry files depends on how the model is imported in game (anchor points), if I understand this correctly. Also, the MSM are almost OEM KTM already. Just need to change the 450f engine inertia to 0.06, and move the center of gravity of the chassis according to the excel I released in my OEM tutorial. That's about it.
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pacopastor34

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Re: 2016 KTM 450SXF
« Reply #16 on: June 25, 2018, 08:03:14 PM »
ive made decent money off my models ;) not quite 20k but close to. but honestly if there is no real file sharing i dont see the harm in it

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RobinHoodUKIP

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Re: 2016 KTM 450SXF
« Reply #17 on: July 10, 2018, 04:54:23 PM »
doesnt it need a tyre file? added to the bikes, il see if it works without a tyre file?

loinen

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Re: 2016 KTM 450SXF
« Reply #18 on: July 13, 2018, 07:42:45 AM »
doesnt it need a tyre file? added to the bikes, il see if it works without a tyre file?

it works without any additional tyre file