Author Topic: Input Plugins  (Read 4681 times)

PiBoSo

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Input Plugins
« on: April 21, 2014, 09:37:42 PM »
It is possible to write a DLL that sends input data to MX Bikes.

The interface can be downloaded at: http://www.mx-bikes.com/?page=downloads

Please note that all function calls are blocking, so control should be returned to simulation as soon as possible to avoid framerate issues.

The plugin must have the file extension renamed to DLI and it must be copied to the "plugins" directory in MX Bikes installation folder.

PiBoSo

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Re: Input Plugins
« Reply #1 on: December 22, 2016, 08:37:09 AM »

Source code updated to the latest interface.

PiBoSo

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Re: Input Plugins
« Reply #2 on: June 14, 2018, 09:28:42 PM »

Please note that, starting with Beta8, input plugins must be compiled for 64 bit.

Azazel

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Re: Input Plugins
« Reply #3 on: June 19, 2018, 08:03:57 AM »
Hi,

Is it possible to add more details to explain how to use this plugin.

I think to use for example, to change automatically camera in game to using SControllerData_t.

I try to use it, but I think I misunderstood what it's all about.

Thanks