Author Topic: rotating objects  (Read 912 times)

тғc

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rotating objects
« on: October 13, 2016, 06:04:28 PM »
Would it be possible to add the functionality to mxb, I guess gpb, krp and wrs too, to have rotating objects for tracks?

I.e, a windmill made of two parts, tower and blades, where the blades origin is it's centre and it spins at a set speed.

It's a long way from animated objects, I can't see it being nearly as demanding to develop, and anyone who can make objects will be able to add easily..

The uses are as big as your imagination, including things like:

Clouds. Instead of making just a skydome, you make a totally clear sky skydome, and a sphere made up of a tileable patchy cloud texture that rotates very slowly. If these rotating objects could generate dynamic shadows (again, I don't see why not) then this would be amazingly atmospheric to have the sun go behind the clouds for short periods.

Hot air balloons, could have their origin very far away and offset from the center of the track causing them to drift in and over very slowly, rotation could be long such as 1 full rotation per 10 minutes.

Aeroplanes. Similar to the clouds, you could have an aeroplane with a vapor trail object / texture with alpha rotating over the track and under it and back round.

Windmills / turbines, the obvious choice for an example..

There are many more.. What do you think?
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Vortex_Damien

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Re: rotating objects
« Reply #1 on: October 14, 2016, 09:37:28 PM »
Stunning idea, can be extremely useful in many cases with creating a inviting and atmospheric environment..

Sandbiter

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Re: rotating objects
« Reply #2 on: October 14, 2016, 09:57:28 PM »
Love it! Imagine birds flying around! Or a train going by.

My track creations will take even longer then. I'll be making this game look so real haha
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тғc

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Re: rotating objects
« Reply #3 on: December 07, 2018, 07:06:02 PM »
PiBoSo/Snappe did you guys give this any thought? Still something I'd love to see.
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тғc

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Re: rotating objects
« Reply #4 on: December 08, 2018, 07:41:50 PM »
Should I take that as a no? 😕
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Snappe

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Re: rotating objects
« Reply #5 on: December 10, 2018, 02:58:31 PM »
Completely missed this topic somehow, sorry!

It's a good idea! I'm not sure if the clouds would work as well as you'd like... But for things like windmills planes ferriswheels etc it would be an elegant simple solution and would add some life to tracks for sure. We'll see what we can do.

тғc

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Re: rotating objects
« Reply #6 on: December 10, 2018, 03:39:23 PM »
Completely missed this topic somehow, sorry!

It's a good idea! I'm not sure if the clouds would work as well as you'd like... But for things like windmills planes ferriswheels etc it would be an elegant simple solution and would add some life to tracks for sure. We'll see what we can do.

Awesome, thanks Snappe 👍
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