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Pictures of the tracks!

Started by MxMonster725, April 21, 2014, 01:05:34 AM

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Vortex_Damien

Okay well not sure if i can post this really but me and ruben working on some stuff.. here is the base for the outdoor track (WIP)





joao santos 17


Asdrael

Looks nice! Fantasy or replica?

(please dont make it ultra rough  ;) )
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Ruubs

Quote from: Asdrael on October 20, 2017, 10:29:45 AM
Looks nice! Fantasy or replica?

(please dont make it ultra rough  ;) )
It's a mix kind of. The overlay image you see here was custom made, but based on the environment of a real life track. The whole heightmap is custom though.

Once Damien is done with the heightmap I'll start working on an enduro trail going through the forest and over the grass tracks. I've told Damien to make the base terrain without any bumps or ruts, so it shouldn't be too rough. I'll probably add bumps and some small ruts in it myself, but I'm a fan of letting deformation do it's thing. Unfortunately the deformation doesn't build up yet though.

Asdrael

Sounds promising! Are you building an SX track and some free ride booters too?
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Ruubs

Quote from: Asdrael on October 20, 2017, 11:30:38 AM
Sounds promising! Are you building an SX track and some free ride booters too?

We've talked about a supercross track yes, but I'm not sure if we're still going to do it.

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Vortex_Damien


𝖙𝖋𝖈



Asdrael

Looks great, and nearly deep enough ruts there :D
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Ruubs

How well do 4k terrains and masks work these days? I remember they didn't work well online, did they?

Asdrael

Too much of a strain on PC. Would not recommend above 2k heightmaps and 1k masks.
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Ruubs

Well, that's a bummer..

How many texture layers in total?

Asdrael

If I remember correctly, I routinely had around 10 layers working (textures with their masks).
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